Reviews and Problems with Medal of Honor: Warfighter
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Medal of Honor: Warfighter
The Gamers Temple
4 October 2014
Excerpt: Medal of Honor: Warfighter takes a different approach to the modern military shooter. Rather than presenting its protagonists as action movie heroes, it tries to humanize them and presents them as ordinary people making extraordinary sacrifices and doing extraordinary things. And instead of over-the-top missions that are a part of a story that stretches plausibility beyond its breaking point, it bases its missions on real-world operations that must be accomplished using...
Summary: Some nice action sequences and the glimmer of something more than the usual gung-ho story is not enough drag " Medal of Honour: Warfighter " in to the big leagues. It's a shame because there is a lot of promise in the game’s ideas, with a few genuine highs among the mediocrity. Unfortunately its strict adherence to the modern-military shooter mould leaves it in a straight out fire fight against gaming’s juggernauts, and it is lacking both the firepower and momentum to...
Medal of Honor: Warfighter’s bearded badasses can’t defeat mediocrity (review)
19 December 2012
Excerpt: Jingoistic modern-day first-person shooters love quotes from icons of American history, or at least their loading screens seem to enjoy them. So I couldn’t help but use a JFK classic to summarize Medal of Honor: Warfighter as an experience: “Change is the law of life. And those who look only to the past or the present are certain to miss the future.
Pros: Warfighter clearly takes inspiration from other releases in its genre. Unlike some of the me-too efforts that have followed a similar path, the gameplay here can be pretty fun at times. Shooting mechanics are familiar and precise. Helpful onscreen icons let you know when you’ve nailed that reflex-rewarding headshot. And single-player skirmishes give you access to a convenient peeking move that facilitates leaning around corners, adding a slight cover-based-shooter vib...
Conclusion: 2010's Medal of Honor was EA's attempt to take a piece of the military FPS market that has been dominated by Activision's Call of Duty. Like CoD, Medal of Honor went from the beaches of Normandy to the deserts of the Middle East to bring the series into modern times. Even though it wasn't a "Call of Duty killer" as some had hoped, Medal of Honor did well enough to warrant a sequel.
Excerpt: For a game that's done its utmost to claim the word 'authentic' as part of its hype campaign, Medal of Hono(u)r: Warfighter doesn't feel anything at all like a genuine portrayal of war. Admittedly I've never been a soldier, but it's going to take more than the term 'inspired by actual events' at the start of the level to convince me that a team of US operatives once snuck into the Philippines and killed about three hundred people before escaping a flooded city on a...
Excerpt: The plot isn’t the only thing that jumps around a lot, though. Gameplay style also varies to a surprising degree, and I was somewhat startled by the realization that many of my favorite scenes were those that feel the least like they belong in an FPS title.
Excerpt: A lot of gamers have argued that the modern military shooter - what was made hugely popular in 2007 with Call of Duty 4 - jumped the shark long ago. Still, I held out hope that this subgenre could open up its claustrophobic, linear nature in both online and offline play, that's just not happening much.
Conclusion: Medal of Honor: Warfighter feels like it is trying too hard to get a slice of the lucrative CoD pie, but the package never quite manages to get up to snuff. It is average in almost every department, and if you choose to play without the day one patch and graphics install it devolves into a buggy broken mess, though even with the optimum requirements it fails to start up to its rivals. Man down.