Reviews and Problems with Medal of Honor: Airborne
Showing 1-10 of 46
28 December 2015
Summary: Medal of Honor kicked off the WWII FPS craze way back on the original PlayStation, but in the ten years or so since then, the MOH series hasn’t changed too much. Not saying the games are bad, but Call of Duty and Brothers in Arms have pushed the genre in terms of immersion, intense battles, and...
Excerpt: The marketing responsible for Medal of Honor: Airborne did his job excellently no doubt. On the mantra of less linearity and spectacular parachute jumps previewers and EA announced the resurrection of the WW2 series.
Conclusion: The only two that will take awhile are the two multiplayer ones for 500 and a 1000 kills. They are not hard to get, but time consuming just because there is only 10 to 18 players on ranked matches at a time.
Conclusion: The DNA Lab area is meant to be haven for using collectibles like cash. While some of the DNA items are sweet (like player-character weapon upgrades and mini-games), a lot of what’s here is useless filler that even fans of the movie won’t care much about.
Excerpt: Does the world need another WWII-based FPS? I suspect many reviews are going to begin by asking that exact question (this one being no exception), but I’m not sure that’s the right question to ask.
Summary: Electronic Arts’ latest Medal of Honor game takes the fight back to Europe as the series tries to reclaim its spot on top of the WWII shooter genre. European Assault opens up the levels and lets you explore more than previous Medal of Honor games, but the single-player campaign is very short and...
Summary: Blah, blah, blah… there are too many WWII shooters on the market and the genre is just plain boring now. If you have played one WWII shooter, you have played them all. These are common complaints that are raised each time a new WWII shooter hits store shelves.
Conclusion: Things do tend to come unstuck towards the end of each level, and it can suddenly turn into an incredibly linear run-and-gun affair, but these short downfalls aren't enough to drag the game down into badtitude. Well done EA, well done.