Summary: Max Payne 3 is pretty much the same game that Max Payne fans remember. Despite a 9-year gap between games and a totally different developer from the first two titles, Max Payne is still dark and gritty and violent and all about shoot-dodging your way through hordes of enemies. There is one difference, we suppose - it looks a lot prettier now with crazy environmental detail and stylish storytelling that draws you in right from the moment you start the game.
Conclusion: Killer Instinct is by and large a more than satisfying return for a fighting series that's been left on the shelf for far too long. As a modern fighting game, it manages to hold its own against more seasoned stablemates, thanks to its accessibility and hidden depths. Killer Instinct is a superb fighting game that's currently lacking in content. Please sir, can we have some more?
Excerpt: Much like when a well-known film series gets a new director, there’s always a little risk involved when a familiar game franchise switches from its original developer to new blood. While this may result in a fresh take that spins the series off into interesting directions, more often than not something goes missing in the transition, losing what made the series special in the first place. In the case of Max Payne 3, both hold true.
Excerpt: They call it emergent gameplay. This idea that there is only the game, and what you do with it is up to you. We call it a sandbox. It can be anything from a real, open-world, freeform game with player-defined goals like Sim City or Crusader Kings 2 , or a scripted, player-driven experience like Deus Ex or the promised freedoms of Splinter Cell Blacklist and Watch Dogs where the goals are set but the methods used to achieve them are up to you.
Pros: Fast-paced, Faithful to the original, Yet with a new take
Max Payne 3 is a glimpse into the future of video games (review)
12 June 2012
Excerpt: Max Payne 3 was meant to be a new chapter in the life of the titular former NYPD detective, who left New York behind to become a bodyguard for Sâo Paulo’s richest family. But while publisher/developer Rockstar’s attempt at a meaningful story may ultimately fall flat, its revolutionary method of delivery manages to raise the bar for video games and provides more than a little excitement when imagining what’s in store for the next Grand Theft Auto.
Pros: A seamless interactive story Even in a game as seemingly pedestrian as Max Payne (story, shoot, story, shoot, story, shoot…), Rockstar has crafted a very technologically impressive experience. From the menu, the single-player story mode starts instantly, launching into the opening cutscene. From that point on, you’ll never encounter a loading screen for as long as you play the campaign. Well, you will — you just won’t realize that you are since all of the loading take...
Cons: U sad, bro? Max Payne 3 is set eight years after the events of Max Payne 2, but it’s been over a decade since thugs murdered Max’s wife and child. Yet he can’t. Stop. Talking. About. It. Perhaps if the game didn’t follow previous developer Remedy’s patented inner-monologue stylings, we wouldn’t know how truly pathetic Max was, but since we’re forced to listen to him conjure up new ways to explain how rough his life’s been, it gets old fast. Even Die Hard’s John McClan...
Conclusion: Max Payne 3 is a worthy addition to the Max Payne saga, with Rockstar keeping the spirit of the first two games alive despite some changes. Max Payne has always been an interesting franchise, to say the least. Remedy Entertainment crafted two very unique, memorable games, both in terms of their slow-motion bullet-time gameplay and the dark, film noir story they told.
Pros: Bullet-time gameplay still separates Max Payne series from crowd, Preserves spirit of first two games, with Rockstar-level polishEuphoria engine looks great during firefights
Cons: Some unnatural physics and rough spikes in difficulty, Single player gameplay often feels repetitive, with too little story
Summary: " Max Payne 3 " is without a doubt the worst Rockstar game for years. That’s not to say by any means that the game is bad though! It’s probably too long for its own good, and the multiplayer feels a bit tacked on. I also personally lament the change in theme away from the noir-like elements, even though the story remains great.
Excerpt: It wasn't going to end well. As we are reintroduced to Max Payne we hear him promise himself a new life, away from the history of his past. A promise quickly thrown against the walls, drowned in drink, and numbed away with painkillers. Welcome back, Max. This time Max's tribulations find him working as bodyguard for the wealthy Branco family in Sao Paulo, Brazil. Things go bad of course, and the wife of the Branco patriarch is kidnapped. It always starts with a woman.