Summary: Max Payne 3 is pretty much the same game that Max Payne fans remember. Despite a 9-year gap between games and a totally different developer from the first two titles, Max Payne is still dark and gritty and violent and all about shoot-dodging your way through hordes of enemies. There is one difference, we suppose - it looks a lot prettier now with crazy environmental detail and stylish storytelling that draws you in right from the moment you start the game.
Conclusion: Killer Instinct is by and large a more than satisfying return for a fighting series that's been left on the shelf for far too long. As a modern fighting game, it manages to hold its own against more seasoned stablemates, thanks to its accessibility and hidden depths. Killer Instinct is a superb fighting game that's currently lacking in content. Please sir, can we have some more?
Excerpt: Things change, and we have to accept that. Max Payne has moved from the endless falling snow in more ways than one, leaving behind his Nordic developers and residing instead in a universe dominated by sandbox adventures, hot coffee controversy and table tennis. Time has this way of rewriting the world around us, and change hangs onto its coattails by teeth and nail, chewing up the obsolete and the comfortable without distinction, without thought.
Excerpt: Max Payne 3 is about 90% awesome. Everything about it is well-made – music, graphics, environments, characters, most of the plot, dialogue, models, gunplay, controls – but there are a few strange decisions that bring the entire package down. At its absolute best, particularly in its second half, MP3 is cinematic in a way that most games don’t know how to aspire to, putting you center stage in a build-your-own John Woo movie.
Conclusion: Max Payne is the good person. He may be broken and bitter and praying for a way out of his miserable life, but he still does what needs to be done to save the innocent and protect the helpless. The loss of his family devastated him beyond belief but when there is a job to be done; as unpleasant and suicidal as it may be, he will get the job done. If you have never played Max Payne or, let alone this game, the experience alone is one for the generation.
Excerpt: Much like when a well-known film series gets a new director, there’s always a little risk involved when a familiar game franchise switches from its original developer to new blood. While this may result in a fresh take that spins the series off into interesting directions, more often than not something goes missing in the transition, losing what made the series special in the first place. In the case of Max Payne 3, both hold true.
Conclusion: Max Payne is back with style. The story is well crafted and the gameplay oozes with polish. The graphics are some of the best on console to date. The soundtrack from HEALTH is great. The voice acting is fantastic. The multiplayer may not feel like it has much legs but what we buy a Max Payne for is the cinematic story and solid single-player experience and that’s what is here.
Excerpt: They call it emergent gameplay. This idea that there is only the game, and what you do with it is up to you. We call it a sandbox. It can be anything from a real, open-world, freeform game with player-defined goals like Sim City or Crusader Kings 2 , or a scripted, player-driven experience like Deus Ex or the promised freedoms of Splinter Cell Blacklist and Watch Dogs where the goals are set but the methods used to achieve them are up to you.
Pros: Fast-paced, Faithful to the original, Yet with a new take
Max Payne 3 is a glimpse into the future of video games (review)
12 June 2012
Excerpt: Max Payne 3 was meant to be a new chapter in the life of the titular former NYPD detective, who left New York behind to become a bodyguard for Sâo Paulo’s richest family. But while publisher/developer Rockstar’s attempt at a meaningful story may ultimately fall flat, its revolutionary method of delivery manages to raise the bar for video games and provides more than a little excitement when imagining what’s in store for the next Grand Theft Auto.
Pros: A seamless interactive story Even in a game as seemingly pedestrian as Max Payne (story, shoot, story, shoot, story, shoot…), Rockstar has crafted a very technologically impressive experience. From the menu, the single-player story mode starts instantly, launching into the opening cutscene. From that point on, you’ll never encounter a loading screen for as long as you play the campaign. Well, you will — you just won’t realize that you are since all of the loading take...
Cons: U sad, bro? Max Payne 3 is set eight years after the events of Max Payne 2, but it’s been over a decade since thugs murdered Max’s wife and child. Yet he can’t. Stop. Talking. About. It. Perhaps if the game didn’t follow previous developer Remedy’s patented inner-monologue stylings, we wouldn’t know how truly pathetic Max was, but since we’re forced to listen to him conjure up new ways to explain how rough his life’s been, it gets old fast. Even Die Hard’s John McClan...