Summary: Max Payne 3 is pretty much the same game that Max Payne fans remember. Despite a 9-year gap between games and a totally different developer from the first two titles, Max Payne is still dark and gritty and violent and all about shoot-dodging your way through hordes of enemies.
Conclusion: Killer Instinct is by and large a more than satisfying return for a fighting series that's been left on the shelf for far too long. As a modern fighting game, it manages to hold its own against more seasoned stablemates, thanks to its accessibility and hidden depths.
Excerpt: Things change, and we have to accept that. Max Payne has moved from the endless falling snow in more ways than one, leaving behind his Nordic developers and residing instead in a universe dominated by sandbox adventures, hot coffee controversy and table tennis.
Excerpt: Max Payne 3 is about 90% awesome. Everything about it is well-made – music, graphics, environments, characters, most of the plot, dialogue, models, gunplay, controls – but there are a few strange decisions that bring the entire package down.
Conclusion: Max Payne is the good person. He may be broken and bitter and praying for a way out of his miserable life, but he still does what needs to be done to save the innocent and protect the helpless.
Conclusion: Max Payne is back with style. The story is well crafted and the gameplay oozes with polish. The graphics are some of the best on console to date. The soundtrack from HEALTH is great. The voice acting is fantastic.
Excerpt: They call it emergent gameplay. This idea that there is only the game, and what you do with it is up to you. We call it a sandbox. It can be anything from a real, open-world, freeform game with player-defined goals like Sim City or Crusader Kings 2 , or a scripted, player-driven experience like Deus...
Pros: Fast-paced, Faithful to the original, Yet with a new take
Excerpt: The first Max Payne was one of those games for which you would gather your friends to gather around you, if only to show off the beautiful graphics, the hard action, and of course the blindingly tough and innovative gameplay.