Excerpt: Commander Shepard isn’t playing around anymore. Within the first hour of Mass Effect 3, Earth is ravaged by the Reapers, the colossal squid-like robots that he spends the first two Mass Effect games thwarting, seemingly to no avail. The Council still wallows in denial and idiotic bureaucracy. Even the Alliance has effectively stranded him on Earth and stripped him of the Normandy.
Excerpt: Now this is more like it. After a couple of DLC episodes that seemed to forget what made Mass Effect so enjoyable, Bioware have finally pulled their socks up and given us a rousing curtain-closer. It’s clear from the start that Citadel isn’t going to retain the same sense of doom-laden inevitability that permeates Mass Effect 3′s main narrative. Things start off with a civvy dressed Shepard meeting Joker for a little rest and relaxation in a swanky sushi restaurant.
Conclusion: I loved Citadel, and I’m looking forward to going through it again with my second playthrough, seeing how it fits when integrated to the game as a whole. For the last piece of DLC in the Mass Effect trilogy, this is a perfect goodbye, and a final high for the series.
Conclusion: Leviathan is Mass Effect 3 with a touch of X-Files’ atmosphere and LA Noire's investigations. What's not broken (or broken, depending on your point of view) hasn't been fixed, and the new narrative and gameplay angles are welcomed and unobtrusive. After a couple of pedestrian post-release offerings, Leviathan feels like a confident return to form, and it boasts one hell of a payoff for Mass Effect’s greater narrative.
Excerpt: Mass Effect 3 is the latest and last installment in the Mass Effect series, and Commander Shepard – who has probably enjoyed the most “eventful” term of service in military history – must unite the races of the galaxy against primeval entities that have emerged from dark space after aeons of slumber to exterminate the races that have appeared since the last time they awoke.
Conclusion: Bioware embraced the differences between the first and second game to make a game that appeals to both the traditional fans and casual. The story, overall, is quite well done. The gameplay has the great role-playing elements you expect and the fun combat that you enjoy. The graphics have largely stayed stagnant on par with Mass Effect 2 but it’s not bad. The sound design is excellent and helps you feel immersed in the war. The game is fantastic despite any controversy.
Conclusion: There’s no doubt that Mass Effect 3 is a fantastic game. The writing is great, the fighting is intense and it looks beautiful. Technically, it plays out well- save for the face import system which will force custom-Shepard users to not have their usual Shep (for the time being). Up until the last 10 minutes of the game, you’re going to have an incredible game to be playing through.
Summary: " Mass Effect 3 " is a resounding success. It doesn’t sacrifice any single player content for the addition of multiplayer, and whilst the ending is divisive, there are still some animation issues, and some areas feature too many respawning enemies, these are droplets in an ocean of quality. The Kinect integration on the 360 is superb, making this clearly the version to pick up, and the overall story and gameplay are at least the equals of Mass Effect 2.