Excerpt: Sigh. Ever since Mass Effect the first, each new piece of DLC (well, not the weapon packs or useless multiplayer nonsense) has brought a little more excitement to an already stellar series of games. We've battled aliens on an out of control asteroid, piloted hovertanks around lush, green landscapes, fought underwater Reapers, even picked up a new crew member or two; even the lamest of Mass Effect DLC packs added something to the narrative.
Excerpt: It’s about time we showed some more love for the game fans hated with unequalled passion earlier this year for its ending, and BioWare has done a significant amount in this latest DLC to rectify the issues people had with the only other proper single player content, From Ashes. Like From Ashes, Leviathan is actually an essential piece of Mass Effect 3; at least it is in terms of back story and context for that infamous ending.
Excerpt: Excuse us while we get a little teary over this third and final add-on for Mass Effect 3 . As the game’s last piece of downloadable story content, Citadel is an affecting farewell to this particular branch of the Mass Effect universe — a saga that’s had us cheering, medi-gelling, and romancing (and occasionally clenching our fists in frustration) for the better part of six years. So if you’re BioWare, how do you say goodbye to a dear cast of virtual friends?
Pros: + A warm, fuzzy send-off to Shepard and the, + Gameplay and objectives feel incredibly varied; plenty of mini-game activities.
Cons: ? How long would it take to do 182 pull-ups in real life?
Excerpt: Imagine, if you will, that you possess a box of puzzle pieces. It’s a large puzzle that will take you time to complete, but when you do complete it you realize you were missing more than a few pieces. There are holes, gaps that prevent the image from being complete. Lacking those pieces prevents complete understanding of the entire image itself, so you can only hope that those gaps will eventually get filled. The new DLC Leviathan , for Mass Effect 3 , is that piece.
Excerpt: The Good: Combat is better than ever. Gone are the dull, repetitious planet scanning and safe/pad cracking minigames. RPG elements are well-balanced. The Bad: Completes the ME story arc, but does so in a vacuous, unsatisfying way that makes your decisions in getting there meaningless. It poorly draws gamers who are less familiar with the ME universe into the plot. The Ugly: Abysmal multiplayer. I am not the average gamer. I fully accept that.
Excerpt: Commander Shepard’s been all over the known universe, piloting the Normandy through asteroid fields, exploring uncharted planets, and navigating endless space-bases. But with Leviathan — the new single-player add-on for Mass Effect 3 — Shep gets to set foot in the most alien landscape of all: a roiling, hostile ocean. And what a rush it is.
Pros: + Diverse new locations and environments; creative segments add to series’ sense of expansiveness., + A few new weapon upgrades; all-new banter with crew/love interest will please hardcore fans.
Cons: ? Why do you love that screaming husk head so much, Vega?
Conclusion: Leviathan is Mass Effect 3 with a touch of X-Files’ atmosphere and LA Noire's investigations. What's not broken (or broken, depending on your point of view) hasn't been fixed, and the new narrative and gameplay angles are welcomed and unobtrusive. After a couple of pedestrian post-release offerings, Leviathan feels like a confident return to form, and it boasts one hell of a payoff for Mass Effect’s greater narrative.
Mass Effect 3: Omega is explosive, nostalgic, and somewhat pointless (review)
28 June 2012
Conclusion: Mass Effect 3 is a spectacular game — one that deserves a lot of credit, especially during this time of the year. Unfortunately, the controversy centered on its hotly debated ending has overshadowed the impressive downloadable content that BioWare introduced. I’ve already challenged EA to make people care about Mass Effect again. While Omega has its good parts, it doesn’t bring enough of that signature storytelling to the forefront.
Pros: Welcome back to the madness that is Omega Mass Effect 2 introduced players to the criminal-friendly wonderland known as Omega and its iron-fisted ruler, Aria T’Loak. You’ll return to the shady, asteroid-based space station for some spirited firefights during BioWare’s latest downloadable ME3 side quest. You also team up with the aforementioned Aria and a new, extremely capable associate, which I’ll refrain from describing so players can enjoy her reveal. Throughout th...
Cons: The whole thing is a little pointless Omega’s premise is shaky at best. You, playing as mega-hero Shepard, agree to help out the dubious Aria regain her station from the antagonist Cerberus general Oleg Petrovsky … in the middle of an everything’s-at-stake, galaxy-wide war. Why? Commander Shepard has more important things to do — primarily saving every organic being from extinction. Why would he concern himself with helping a seedy individual like Aria retake a notori...
Excerpt: No one wants to hear what you thought of Mass Effect 3's ending. No one. The hysteria over the trilogy-capping game's final scenes reached a hysterical fever pitch a week or two after its release, but the complaining is now, months later, still popping up in every corner of the Internet. The series of tubes' love for beating a dead horse is as evident here as it is in people who still think "Rickrolling" and "arrow in the knee" jokes are funny, but c'mon guys. Stop.