Review: Mass Effect 2: Arrival (Microsoft Xbox 360)
2 April 2011
Summary: : “Â�Enjoyable”Â� really sums up Arrival as an expansion, actually. While it’s fun for what it is, and it adds some interesting and notable plot points into the game that ties up the link between Mass Effect 2 and Mass Effect 3 , Arrival doesn’t do anything to make it a great investment on its own.
Conclusion: The true travesty of the whole narrative is that you end up exactly where you started at the start of Arrival. Bioware only offers up the illusion of morality as they cannot change the coming threat of the Reapers and it cheapens the entire ending in a very insulting manner. This is certainly not the way you want to remember Shepard over the coming months while waiting for Mass Effect 3.
Conclusion: Decent shooting does not make for a fitting finale to Mass Effect's second chapter, however--not when prior add-ons have set the bar so high. Compared to what has come before in this universe, Arrival is a husk--outwardly familiar, yet lacking the character and careful construction that give Mass Effect 2 its soul. This is how a game can suffer when the elements that make it special are remixed or removed.
Pros: Atmospheric environments, The action is entertaining.
Cons: No real decisions to make, Glitches and other execution flaws, No memorable dialogue or characters.
Summary: After taking down the Shadow Broker proved to be such an unexpected treat, our hopes were high for Arrival - a three mission arc which sees everyone's favourite space Commander breaking out an alliance spy from a Batarian prison.
Pros: Nice premise with decent set-pieces, Should get you fired up for Mass Effect 3
Cons: Poorly masks its linear nature, It's all over in less than two hours, This is a solo mission, Shepherd
Conclusion: Une belle déception que cet add-on qui ne tient pas ses promesses. Ceux qui attendaient un teasing ou une intro à Mass Effect 3 resteront sur leur faim, à l'exception d'un choix moral que le jeu prend à notre place, ce que chacun appréciera comme il se doit. Côté gameplay, l'enfilade de combats en solo manque singulièrement d'intérêt mais a au moins le mérite d'être un poil corsée par moments.