Excerpt: Bioware’s release of Mass Effect in 2007 was something of a statement of intent from the producer in what it wanted to produce. Perhaps tired of the restraints given to them from producing Star Wars games, Bioware produced what was potentially a masterpiece which was unfortunately flawed.
Excerpt: it’s because it excels on so many fronts and does so many things right that it’s hard to settle on just one thing. So I’ll ramble in a word document instead, talk about a few things that caught in my mind and then reveal that I’ve hardly scratched the surface.
Excerpt: Despite a lot of uncertainty on the part of Sony’s security and a rather lukewarm reception to the PS Move, I still think the PS3’s best days are ahead of it. And one of the good signs is to see a previously exclusive franchise start making its way to a console for the first time. Maybe the biggest of these in the last while is Mass Effect 2 - while Microsoft is holding onto the publishing rights for that game, meaning we won’t likely ever see a PS3 port, BioWare did a...
Review: Mass Effect 2: Lair of the Shadow Broker (Xbox 360, PC)
7 September 2010
Conclusion: Lair of the Shadow Broker has everything you could have wanted: new weapons, new biotic powers and new characters to help branch together the events leading up to Mass Effect 3. The characters you meet and the missions you perform in this add-on are much more personal than previous entries, and Liara still proves to be one of your most trusting and admirable allies across both games.
Conclusion: Although it lacks multiplayer, there is plenty of reasons to replay the game. The decisions you make in the game alter your allies decisions and their loyalty to you and change ultimately change the overall storyline. Plus, the game is filled with plenty of pretty easy achievements. A definite 10/10. Looking forward to Mass Effect 3.
Excerpt: If there’s one barrier between the conception of games as a modern genre of artistic entertainment and that of them being a silly, violent distraction for kids; it’s maturity. By this we don’t mean swearing, sex and violence, but something which will treat an adult audience with respect, telling an intelligent tale with rounded, interesting characters who you can genuinely care about.
Excerpt: Summary [9.9 out of 10] Delivering yet another stunning RPG experience, Bioware is back with Mass Effect 2. Players once again assume the role of Commander Shepard to save the universe from another massive threat. This time, humans are disappearing from settlements all over the Terminus system thanks to a new galactic menace colloquially known as the Collectors.
Conclusion: Finally, there's the presentation, and I'll start with the negatives: We experienced strange (though infrequent) bugs, ranging from bizarre collision issues to sound cut outs to occasions where the console hard-locked (which happened to each TeamXbox editor playing a retail disc). Other than these issues, the game looks terrific and performs well.