Summary: This game is They're giving you 12 new characters, 8 new levels, spectator mode and balancing. All of these features could have been released as DLC content! But no, instead of going for this option Capcom decided to go all out scumbag mode forcing us to pay $40-$50 for a completely unnecessary...
Summary: I wanted to like this game! I tried to like this game! But Capcom managed to make a game entirely out of spam. Here's some of the biggest problems... 1.Photo-sensitive seizure inducing everything. It's like the visual equivalent of a Rebecca Black song. 2.Roid-raging character design.
Summary: Seriously, this game was 8 months old when Ultimate MvC3 came out. That's insane and inexcusable. I really like the games Capcom puts out (Street Fighter 4 is top shelf!), but this is shameful business. Anyway... the game itself is solid and over the top, just like the 2 before it.
Too easy and have to pay more for so so characters!
S. Der, Amazon
19 August 2011
Summary: I also came from the very beginning of these fighting games; X-Men COTA, Marvel Super Heros, and all the way to to MVC2. I thought MVC2 was the best fighting game ever! There was a huge roster of fighers of 52 people. Best graphics back then.
Summary: Capcom kinda messed this up. On one hand they simplified the control scheme so casual players can easily gain access to the game. On the other hand the stripped back modes, limited offline play and emphasis on online play lean towards hardcore gamers/tournament players.