Summary: the game hardly had any scratches on it but the main picture advertising the game is a picture of the case. it said no where on the info that the case would not be included and i do like seeing the cases up on my shelves or at least a case rather than a cd sleave. but it did arrive quickly and sooner than the due date.
Summary: I like this game, just as I liked it's spiritual precursors X-men Legends I & II. It's a fun party game to pick up with friends, or play through with yourself. There's one big problem with it though: Activision didn't renew its contract with Marvel which means that the game's DLC is no longer available. Which means if you want to play as Magneto, Sabretooth, Venom, Dr. Doom, Hawkeye, Hulk, Nightcrawler, or Cyclops, you won't be able to download them.
Summary: As my title states, Marvel Ultimate Alliance doesn't deserve criticism as great as it gets in my opinion, but it's definitely not the greatest comic-adapted game that's ever been released. To most definitively state my opinion about the game, for pretty much every pro there's a con, and regarding gameplay specifically I would say there are more cons than pros.
Summary: Decent superhero/beat-em-up game that gives a nice variety of playable characters. The repetition is a little annoying and the lack of the Hulk is just plain wrong. Decent game that was worth the play through, but was glad when it was over.
Summary: Great for kids, but as an adult, I prefer the more "open-world" type games like Web of Shadows and Force Unleashed. This game was released 2 years prior to those, but I found the gameplay "crowded" trying to manage a team of 4 superheros onboard a ficitonal "helicarrier." I prefer a focus on one character and better character development in a game. Also, upgrades menu is somewhat difficult to figure out. Why??? Game creators could've done a lot better with that.