Conclusion: Overall, Marvel: Ultimate Alliance is a real treat to all types of gamers, along with fans of comics. While nothing new is brought to the industry, the four-player campaign is something that has been shown successful, and definitely was a great feature to implement.
Conclusion: The control in Marvel: Ultimate Alliance makes
it easy for everyone to enjoy. The Y button
allows you to double jump or fly if your Super
Hero has that ability. The LB is used for
blocking and dodging, while RB lets you scroll
Excerpt: Date: 11/20/2006 Marvel: Ultimate Alliance is not just for the hardcore comic crowd. Even casual fans such as me who’ve spent more time with superhero movies than with their ink and paper inspirations can appreciate having a host of cool super powers at their thumb tips.
Excerpt: With both major comic companies (Marvel and DC) releasing two superhero titles, Activision have decided to get the upper hand by releasing Marvel: Ultimate Alliance that is already being considered by some, the definitive Marvel Comics action, adventure and role-playing game to have ever been...
Excerpt: Product Description Created by Raven Software, Marvel : Ultimate Alliance lets you control the biggest, most powerful Super Hero alliance the world has ever known. Choose from heroes like Spider-Man, Wolverine, Blade and Elektra, to form and customize a four-member strike force.
Summary: "From magic, to grabs to melee, the action through out the game is non-stop. Every corner, room and doorway has an enemy AI to attack. There is character leveling and customization, with 20 playable characters and over 100 characters in all."
Pros: Great Graphics, Character Powers, Large Open Environment, Online and Offline CO-OP
Cons: Difficult in game map, too inline, controls can be complicated