Reviews and Problems with Lost Planet: Extreme Condition
Showing 1-10 of 99
Lost Planet: Extreme Condition
2 June 2012
Excerpt: Lost Planet: Extreme Condition is a new pearl in the crown of Capcom who seems to be releasing one top game after the other. Lost Planet mainly brings two things on your screen, action and snowy surroundings, but does it rock hard and ice cold.
Excerpt: Ahh, it’s a great time to be a gamer. I remember years ago when all I could do was read about the exciting new games that would soon (sometimes not so soon) be gracing my video game systems. Essentially, we would have to take the writers words for just how great the game is.
Conclusion: Lost Planet Extreme Condition was a fine release for the 360 in early 2007, and eighteen months later with more content and a lowered price, it's still something all 360 gamers should consider if they haven't already.
Conclusion: T-ENG drops insanely fast, enemies deal out massive damage on almost every hit, and the target marks are so out of the way and hidden that it's a challenge to even get to each of them without going through at least 3000 T-ENG.
Excerpt: It's hard to remember a console game that's been so publicly playable for such a long period prior to its release. Lost Planet: Extreme Condition received a single-player demo way back in May last year and a multiplayer demo towards the tail end of 2006, meaning anyone with an Xbox 360 and an...
Excerpt: Somewhere along the line, the folks at Capcom have forgotten what makes a game fun. The creators of some of the most high-profile titles in the last fifteen years have delivered yet another title high on promise, yet mediocre in delivery.
Summary: Parents need to know that this gory, violent game is about taking on nasty aliens that resemble giant insects using many weapons, including machine guns, grenades, and shotguns. When you shoot aliens, they scream and explode, spewing body parts and yellow-green goo.
Conclusion: In short, there's little bad to speak of in this game, aside from a so-so story line and some brief texture flicker (at the edge of draw distance, if looked at through the sniper rifle scope), but we can only recall seeing it once.
Excerpt: As I felt the controller rumble and watched as a hundred feet of worm crawled its way out of the ice, bellowing madly and flailing about, I didn't pause to marvel at the fantastic creature design. I just started blasting away without a second thought.