Halo-type game but tamer -- watch out for unmoderated chat.
Common Sense Media
7 July 2010
Summary: Parents need to know that Lost Planet 2 might be considered a tamer Halo , as they're both sci-fi shooters that lets you blast away aliens, but this one is a little less graphic. You must work together with friends to destory these critters and use all kinds of firepower to dispose of them. Parents should also know the game is heavily online-focused and those who chat with a headset might use profanity. Scantily clad female characters may also be a concern.
Excerpt: In the original Lost Planet: Extreme Conditions (LP:EC) , the icy, insectoid-monster ridden planet of EDN III was the home to a brutal conflict between the forces of the colonisation Company NEVEC and the Snow Pirates who lived on the surface. In the midst of the conflict an orphaned boy called Wayne Holden fought bravely to defeat both sides, a shedload of Akrids (giant insects) and begin the process of terraforming the ice-world into a habitable place.
Excerpt: I look back on Lost Planet quite fondly. I remember the great boss battles, the stunning visuals and the cool use of mechs. It's funny, though; at the time the fact that it was rock hard (unfairly so at points) had a terrible save system, a crap grappling hook and a cheesy plot were all enough to make me want to tear my hair out.
Conclusion: Coop is restricted, no drop in/out play. You are fortunate if you find a standby lobby. Even more so if you all speak the same language. Capcom really needs to pay attention to details of IMPLEMENTATION in the LP series. You wouldnt think this would be a weakness in a game co. that is so well known for AAA titles.
Summary: As a Single Player game, this game is awful - don't play this solo. With friends, however, things are a bit more bright on the planet of EDN III and it doesn't take long to realize that this is very much a Co-Op Only game.
Pros: Graphics, Co-Op experience
Cons: Awful single player campaign, clunky controls, horrible story
Conclusion: Essentially, every modern-day game can muster its own community of loyal supporters and players, providing the core gameplay is exciting enough. As it stands, Lost Planet 2 doesn't hold any features worth mentioning and brings little to no innovation over the original. After all I've seen and heard in Lost Planet 2, I can safely conclude this game is as much of a failure as Capcom's Bionic Commando .
Pros: There are some cool and epic boss battles, in addition to entertaining multiplayer matches;
Cons: Too many bugs and weird design choices (most of which are dead wrong) ruin the experience, single-player and the story are rubbish.
Excerpt: In no way is Lost Planet 2 a bad game, and I say that because I might initially make the game sound like it was utterly terrible. Well, it’s not, but it’s certainly plagued by some frustratingly large problems. First off the list is the inability to save. You might say that many games don’t give you the ability to save, to which I’ll reply yes, you are correct.
Excerpt: All Lost Planet 2 had to do was build off of the snowy, akrid-infested mech action that was its predecessor, and perhaps throw in a few “sequel must-haves” like online co-op or bigger bosses. It successfully managed the latter, but somehow the developers seem to have taken a few steps back; instead of the few issues we had with the original game they decided to introduce new ones. Big ones.