Conclusion: Limbo is a fine example of how you can create a masterpiece, yet sell it through the Xbox Live arcade at a budget price. It may not be the longest game, but to capture the imagination of any player is something that is a rarity in gaming. If this is what black and white can do, then we can’t wait to see how colour revolutionizes our world.
Conclusion: Limbo is a difficult game to rate. Most of it is absolutely perfect. The tone, artwork, animation, atmosphere, and audio are all top notch and perfectly executed. Minimalist, refined, and elegant. That said, a normal playthrough, depending on your platforming and puzzle skill, will only take you three hours. By its very nature as a puzzle game, once you’ve figured out the secret, the replay value is gone.
Excerpt: I'm a fan of dark movies along the lines of Seven, or some would say Se7en, or Silence of the Lambs. These movies create a sense of tension and keep you unnerved. While this type of feeling is hard enough to accomplish in movies it's even rarer in video games. Heavy Rain certainly gave it a good shot and Amnesia was very dark to be sure. Last year LIMBO showed up on Xbox Live Arcade and I remember the reviews were great and often referred to the game as dark and twisted.
Summary: Parents need to know that Limbo is a very difficult puzzle platformer with mature themes and a surprising amount of gore, considering it’s rendered completely in greyscale. Though open to interpretation, the general consensus is that the story explores the notion of purgatory. Players don’t engage in combat, but rather try to keep their hero safe from myriad dangers, including huge arachnids and spiky traps.
Excerpt: Indie developer Playdead Studios' first offering, Limbo, is something of a rare thing. In it, we find a gem, indicative of the best that gaming has to offer. All the possibilities are there: Beautiful, minimalist design, storytelling, visuals and sound mesh with pitch-perfect gameplay, creating a world unlike any other. And all of these elements are masterfully executed.
Excerpt: I have precisely one problem with Limbo : it costs too much. As the first Xbox Live title to appear in the 2010 lineup of Microsoft's annual "Summer of Arcade" promotion, Limbo will set you back a whopping 1200 Microsoft Points. It's a good game, with an artistic visual approach, intelligent puzzles and terrific pacing all working in its favor, but there's no getting around the fact that from beginning to end, the adventure will only provide most players with three or...