Excerpt: This is the city. The Los Angeles of 1947 is the setting of Rockstar Games’ lates opus, L.A. Noire , and all of it’s post-war splendor is in full force. Junkies, thieves, hookers and murderers line the streets with reckless abandon and some even carry badges. The game strays a bit from what most fans expect from Rockstar’s titles, but how far? Does it manage to remain “thicker’n thieves” with its kin or should they be picking lead out of its liver by lunchtime?
Summary: Although L.A. Noire is great on both systems, it's best on the PlayStation 3. With improved performance, better frame rate and an added case, this is certainly the version of the game to get. The strong cast of characters, compelling storyline and ambitious sense of scope makes this one of Rockstar Games' best products yet. Just remember to switch to black and white! Tweet This product was submitted by the publisher for review.
Summary: It is testament to Team Bondi’s skill that they are able to so completely distract from L.A. Noire ’s shortcomings (and the feeling that the open world sections have just been tacked on to extend the experience) thanks to an intriguing story and strong character performances.
Conclusion: LA Noire is a slow, systematic game that takes patience and skill. It is definitely not for everyone. If you played the GTA games specifically to unlock the mini-gun or harrier and go on a rampage, this game isn’t for you. If you’ve ever wanted to try crime fighting in the days before DNA and epithelials, give it a try. Even if none of this appeals to you, at least take the time to look up some video of the facial animation. I continue to be impressed.
Conclusion: L.A. Noire is a very different game, but that is what Rockstar has come to be famous for; tackling types of games that other companies would avoid. The facial technology is so advanced in this game that its borders on true realism. The line is starting to blur between video games and movies and this game is a prime example of the new trend.
Excerpt: L.A. Noire is a game that has intrigued people ever since word of it first leaked out back in 2004. Developed by Team Bondi, an Australian developer created by the former Director of Development for Team Soho (The Getaway), L.A. Noire is a combination of the third person action games that Rockstar Games has become known for with some of the open world elements of Grand Theft Auto/Red Dead Redemption and a heavy emphasis on detective work.
Excerpt: L.A. Noire has one thing going against it... its pedigree. There is a certain level of expectation that comes with simply being a Rockstar title, and although a great deal of it is present here in L.A. Noire, certain aspects have been “de-emphasized.” Yes, this is a sprawling rendition of Los Angeles in 1947 and yes, there is much to see here (many of today’s landmarks were present back then... perhaps a certain house on Franklin Ave? The Figueroa Hotel?
Excerpt: L.A. Noire is back on the streets with the DLC Vice case “ The Naked City “. Based off an old film of the same name, Naked City features a suspicious suicide, and a beautiful young model named Julia Randall, who’s career has been cut short due to an untimely end.
Summary: L.A. Noire is an intelligent game with stellar acting, game changing technology and a cast of memorable characters. It's also Rockstar Games' most refined product, making it one of the best games this high profile company has ever published. If you're into solving crimes and police procedurals, then this game was made for you. Just remember to switch to black and white! Tweet This product was submitted by the publisher for review.