Reviews and Problems with Kung Fu Strike: The Warrior's Rise
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Review: Kung Fu Strike: The Warrior's Rise (Microsoft Xbox 360)
24 November 2012
Summary: : Kung Fu Strike: The Warrior’s Rise borrows some basic ideas from games like River City Ransom and Batman: Arkham City in an attempt to build a complex modern beat-em-up, but the end result is as frustrating as it is fun, and it’s hampered by some less than optimal decisions. The plot is acceptable enough to make do with, the game looks and sounds solid but never really manages to push beyond that, and the game makes it easy to learn the core mechanics and make use of...
Excerpt: Kung Fu Strike: The Warrior's Rise does itself no favors. At a glance, it's nothing more than a mindless button masher, hastily cobbled together with a few light role-playing elements and some multiplayer modes, and then released as a downloadable game because there's not enough to it to justify a full retail release. If the game had an odor, it would smell like failure. These two ladies with swords get a kick out of Loh.
Pros: Satisfying combat, Robust multiplayer, Varying difficulty, Lots of moves and equipment
Conclusion: Overall this is a challenging title which will certainly be worth a purchase for fans of the traditional beat-em ups. However the high levels of frustration due to the difficulty will put off many more casual players. At 800MSP though I’d certainly recommend this to gamers who like a rewarding challenge as when you do finish a level you will feel the satisfaction of a job well done.
Summary: I did compare the combat to the Batman:AA franchise, but I have to say that I found the combat in Kung Fu Strike a little less responsive, and wished that the ‘block’ button was actually a ‘counter’ button. That being said, there was a really lengthy campaign to chew through, which provided a pretty steep challenge. Even on the easier difficulties, I found myself having to pull back and rethink my strategies, making sure to carefully calculate each block and attack.
Excerpt: There will always be a welcome place in the game-o-sphere for arcadey, over-the-top brawlers: they feed our primal urge to mash buttons and smack silly legions of cartoonish attackers. In that spirit, Kung Fu Strike may just be the stripped-down Dynasty Warriors –type fighting game that your inner child with ADD craves. It won’t win awards for graphics or sound, but its simplicity is part of its charm.
Pros: + Simple-to-play, difficult-to-master brawler., + Story campaign can be played cooperatively.
Cons: ? Are the bomb-throwing guys meant to sound like The Three Stooges?
Excerpt: Taking its inspiration from ancient Chinese tales of revenge and retribution, then adding a dash of over-the-top martial arts and old school arcade fun, Kung Fu Strike features 28 stages of fast-paced combo-based fighting. Blend powerful punches,...
Excerpt: Making a game that is designed to be difficult can be a thin line to tread. Games like Super Meat Boy or Dark Souls are challenging yet fair because their controls are intuitive, once you’ve got a handle on them. You never feel like you’re not controlling the action, so every time you die, it [...
Conclusion: Concept: Beat the crap out of everything in this kung fu inspired arena brawler
Graphics: Street Fighter IV’s influence on the art direction can be overbearing. Kung Fu Strike does little to create its own identity
Sound: Music exists, but it disappears behind the fighting before you even have a chance to notice it. Thankfully, you won’t hear much voice narrating the combat. Kicking and punching is the focus
Playability: Simple combat is its best asset.