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Kung Fu High Impact
7.9 out of 10

Kung Fu High Impact

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Reviews and Problems with Kung Fu High Impact

Showing 1-10 of 29
Overall 1
1.0

Kung Fu: High Impact review

GamesRadar
24 June 2012
  • Excerpt: Five years after the launch of the Wii, we think it’s safe to say that motion-controlled gaming has been mostly a massive disappointment. After a strong initial showing and the occasional spike in interest, we’re left with overflowing bargain bins and more generic minigame collections than any...
  • Pros: How it’s technically a videogame, The sweet freedom of turning it off, Mocking it with friends and family
  • Cons: Most of the features/gameplay, How it’s simultaneously boring AND difficult, The guilty shame of having purchased it
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Overall 7
6.5

Xbox 360 Review - 'Kung-Fu High Impact'

WorthPlaying
11 March 2012
  • Summary: Kung Fu High Impact is the first of its kind for Kinect for Xbox 360 — a side-scrolling brawler that uses the peripheral's incredibly accurate body tracking technology to insert the real image of the player on screen.
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Overall 6
6.0

Kung-Fu High Impact

True achievements
21 February 2012
  • Conclusion: The best part is jumping around like a lunatic, but this will tire even fit gamers if you’re not taking turns. Whilst it had potential, Kung-Fu High Impact really limits its audience with overly hard fights, and exhausting moves.
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Overall 7
7.0

Kung Fu High Impact Review

ztgd.com
2 February 2012
  • Excerpt: Right around the time the Playstation Move came out, a little developer called Virtual Air Guitar Company released a game called Kung Fu Live. The Playstation Eye was the key to the title, putting the player in...
  • Pros: + Accurate Kinect Tracking, + Great workout, + Customizable Fights, + Nifty comic book cutscenes
  • Cons: Some enemy types deal cheap hits, Easy to abuse Power Punch move, Don’t expect a complex brawler
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Overall 6
6.3
Value for money 7
6.5
Gameplay 7
7.0
Graphics 6
5.5
Sound 7
6.5

Kung Fu High Impact

impulsegamer
1 January 2012
  • Excerpt: Just when you wonder what can a company bring out, to make the Kinect just as fresh as when it started months ago…something comes along that you just can’t seem to get enough of. Because face it, in this industry things get old fast.
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Martial arts adventure with comic-book fighting.

Common Sense Media
27 December 2011
  • Summary: Parents need to know that Kung-Fu High Impact is a side-scrolling fighting game that has players moving rapidly, while dodging, jumping, punching, and kicking a wide range of enemies.
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Overall 6
5.5
Gameplay 1
0.5
Graphics 1
0.8
Sound 1
0.5
Versatility 1
0.5
Funfactor 1
0.5

Kung-Fu High Impact (Xbox 360) Review

411mania.com
25 December 2011
  • Summary: Kung-Fu High Impact is enjoyable for the first half hour or so, but then you’ll grow bored, frustrated, and tired by the gameplay. The combat registers well with Kinect, but the gameplay is so boring and so bland that you’ll end up flailing your arms around like a monkey waiting for all the enemies...
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Overall 8
8.0

Kung-Fu High Impact – Test

insidegames.ch
21 December 2012
  • Summary: Beat ‘Em Up und Kinect – kann das gut gehen? Woran Fighters Uncaged, einer der ersten Kampfsport-Titel für Microsofts Bewegungssteuerung, kläglich gescheitert ist, versucht sich nun die Virtual Air Guitar Company.
  • Pros: Tolle Steuerung, Lustige Comic-Sequenzen, Verrückte Story, Verschiedene Superkräfte
  • Cons: Kurze Spieldauer, Gegen Ende etwas eintönig
  • Read full review Translate to English
Overall 4
4.4
Gameplay 4
3.5
Graphics 5
5.0
Sound 6
6.0
Lastability 3
3.0

Kung-Fu High Impact

JeuxVideo.fr
18 February 2012
  • Excerpt: Tenez-vous bien, Kinect inaugure une nouvelle ère pour le jeu vidéo ! Non seulement vous n'avez plus besoin d'un périphérique pour interagir avec votre console, mais la caméra peut vous projeter directement dans l'univers du jeu. Vous ne dirigez plus un héros, vous êtes ce héros !
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Overall 8
8.0

Turpiin vaan ja onnea

mbnet.fi
15 February 2012
  • Conclusion: Suomalainen Virtual Air Guitar Company hyödyntää Pleikkarin Movelle kehitettyä ideaansa nyt Xboxin Kinectin kanssa. "Sinä olet ohjain"-filosofian lisäksi sinä olet nyt myös pelihahmo. Vastaavia virityksi ...
  • Pros: Huikean hauskaa, Helposti opittava
  • Cons: Lyhyt kesto
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