Summary: Very pretty, but I'd like a little more sandbox. While I certainly appreciate that almost all explorable locations are necessary for 1 quest or another, I would like the occasional cave or castle or 2 to wander around without cause. The detail isn't quite up to the Elder Scroll series games, but that doesn't mean the vistas aren't gorgeous & the characters aren't detailed. Good voice acting. Decent story line.
Summary: While the fetch and slay quests become repetitive, minor glitches continue to pop up, and the dialogue feels a little stiff, the game is fun, gorgeous, and captivating. A must-play, especially now that the price has lowered. Comparing game time to dollars spent, I would recommend this game to anyone that enjoys role-playing games.
Summary: This is another title that deserves five stars if it hadn't had one fatal flaw: the studio went bankrupt in a very public spectacle, cutting short the planned DLC and further development of the IP. Great story, fabulous gameplay, a beautiful world...and just a pity that the hype surrounding the game, IP, and studio were completely masking the business' mismanagement at the hands of a spoiled, entitled sports hero who was convinced that people (namely, taxpayers) should...
Summary: Kingdoms of Amalur: The Reckoning is a combat RPG set in a vaguely familiar world of blathering humans, wanton devils, plotting gnomes, condescending fairies, and implacably territorial beasts, all mixed up into destabilized factions. The factions all use some arrogant spokesman to seduce you by honor into a plot to destroy their enemy whomever it will be, usually the devils and the beasts, while cursing and marveling at your ability to be the badass that you are.