Summary: I waited to write the review for this one to make sure the new wore off. This is truly a great game but it get quite repetitive in the game play however when you take everything you love in the Fable series and cross that with the good from Elder Scrolls then you throw names in development like R.A.
Summary: Very pretty, but I'd like a little more sandbox. While I certainly appreciate that almost all explorable locations are necessary for 1 quest or another, I would like the occasional cave or castle or 2 to wander around without cause. The detail isn't quite up to the Elder Scroll series games, but that doesn't mean the vistas aren't gorgeous & the characters aren't detailed. Good voice acting. Decent story line.
Summary: While the fetch and slay quests become repetitive, minor glitches continue to pop up, and the dialogue feels a little stiff, the game is fun, gorgeous, and captivating. A must-play, especially now that the price has lowered. Comparing game time to dollars spent, I would recommend this game to anyone that enjoys role-playing games.
Summary: This is another title that deserves five stars if it hadn't had one fatal flaw: the studio went bankrupt in a very public spectacle, cutting short the planned DLC and further development of the IP. Great story, fabulous gameplay, a beautiful world...and just a pity that the hype surrounding the game, IP, and studio were completely masking the business' mismanagement at the hands of a spoiled, entitled sports hero who was convinced that people (namely, taxpayers) should...
Summary: Kingdoms of Amalur: The Reckoning is a combat RPG set in a vaguely familiar world of blathering humans, wanton devils, plotting gnomes, condescending fairies, and implacably territorial beasts, all mixed up into destabilized factions. The factions all use some arrogant spokesman to seduce you by honor into a plot to destroy their enemy whomever it will be, usually the devils and the beasts, while cursing and marveling at your ability to be the badass that you are.
Summary: Use the awesome wiki's out there. Yes, it may be cheating but it makes my 120 hours feel more productive than stumbling through.
Pros: There is an unbelievable amount of stuff to do in this game. yes you could spend 200 hours but you probably can cruise through the main quest in 30. But then you'd lose all the extra neat stuff. One/two main quests, five faction quests (with a several quests for each faction), and then I have no idea how many (at least a hundred) side quests and tasks. The weapon variety is very pleasing and feels great. Natural combat customized with each weapon and as you level up, ...
Cons: About 30% of the quests are the same concept. "Go here, find this" "Gather these", "Kill this bad guy". Reminds me of the first Assassins Creed. Lots you can do but it starts to look the same once you get the pattern. The graphics are good but they have to cut down draw distance for some of the items so your system doesn't bog down. Occasionally the game lags when doing something epic.
Summary: This game was so close to being great, but a few small things that eventually turn in to rather big problems, eat away at your fun and immersion later in the game. If I could have given the game 3 1/2 eggs I probably would have, but 4 is still fair for this game. It's a lot of fun to play, but issues down the line could really hurt your experience.
Pros: First things first, this is a great game, the combat system is probably the best I've used in an Action RPG, the look of the game is really great if your a fan of WOW's visual style, and there is loot and quests galore.
Cons: The first maddeningly apparent issue with this game is that it's dialogue system is shallower than a puddle in Arizona. It's boring and it's constantly pushing you away from the characters and the narrative, when you talk to somebody in the game it seems like they're brain simply consists of a pamphlet relating to the world around them and not there own, thoughts, ideas, and experiences. The second problem hast to be the fact that loot is completely random, at first t...
Summary: I consider myself a hardcore gamer, having been playing for more than twenty years now. My favorite genre is RPG, and have played the games considered the cornerstones of the genre: the Ultima Series, Baldur's Gate, Fallout, Planescape: Torment, early Final Fantasies etc. Lately I've been sticking to MMORPGs and games like the Mass Effect series, Dark Souls and The Witcher. That said, I consider KoA: Reckoning to be a very good game.
Summary: I think for the PC, Skyrim is the better choice because the action-style combat (i.e., high-speed button mashing) of Kingdoms of Amalur suits console better. Also, the graphics in Skyrim on PC with high-resolution textures are astounding. With its Fable or WoW-style graphics, however, and high-paced combat, KoA is a superb console-based RPG/Action game. It has good RPG story elements (with plenty of content for $40) but enough action to keep those fingers twitching.