Reviews and Problems with Kingdoms of Amalur: Reckoning
Showing 1-10 of 33
Will whet your appetite, but you'll find yourself asking "where's the beef?"
Tamara "Ozark Omnivore", Amazon
12 April 2014
Summary: I'll start this out by saying RPGs fill the majority of the games I play, but I'm still very open to other types of games, including those that are more action than RPG, like this title. I hold no bias towards this game for the company it is from, its original goal of being an mmo, or anything else.
Summary: I'm just gonna get right down to the point... The Good: - Beautiful game environment. The atmosphere and appearance of the in-game environments can be quite majestic, gloomy and overall, quite polished.
Summary: Amalur is unquestionably a fun game for the first few hours. The action game combat on an RPG base is great - very kinetic and a lot of fun. However, the game degenerates by hour ten - the enemies and combat become repetitive grindfests.
Summary: The game starts off great. Character development is great as well with lots of options. It is also a lot of fun to switch up classes, which you can do anytime you find a "fateweaver" in the game. The graphics remind me of Fable with a mix of Dragon Age in them as well, so they are wonderful.
Summary: I like this game , but I feel like its missing dept . The world is really big and colorful , but for some reason it just doesn't feel alive. For example Some quest giver npc's just stand there and wait for you too talk too them. Kind of like the ones in jrpg's.
Summary: About a week into the game I already find myself skipping pretty much every side quest and just sticking to the main and faction oriented lines just to get through the story. There is just way too much filler for my attention span.
Great design but a bit too generic for big RPG fans
Adam Webber, Amazon
27 December 2014
Summary: Great design but a bit too generic for big RPG fans. For example, it is too easy to follow a pathway then become extremely overpowered, spamming the same skill over and over again. However it looks amazing and is quite fun to play.
Excerpt: Gameplay Kingdoms of Amalur (KoA) is an open world RPG developed by Big Huge Games and published by EA Games. In KoA you start off by creating your character how you want it and you start off dead. Yes, in the game you are dead but luckily the "Well of Souls" revives you from the dead.
Pros: professions interesting, environment looks good
Summary: Being a big fan of fantasy RPG games I thought this game would be right up my alley. The thing is that this game started developement as an MMO, and was later turned into a single player game... and it really shows. If you are a fan of MMO's then that is not an issue.