Reviews and Problems with Kingdoms of Amalur: Reckoning
Showing 1-10 of 33
Meh - Mixed Feelings
19 May 2013
Summary: I'm just gonna get right down to the point... The Good: - Beautiful game environment. The atmosphere and appearance of the in-game environments can be quite majestic, gloomy and overall, quite polished. Though the game is not meant to look like something like Skyrim, the animation is quite good with its WoW-esque animation. - Gear on gear on gear. The game has a lot of different items, particularly weapons.
Summary: This game is huge and has a ton of content. Most quest are typical mmo style quest, with the quest lines being more extravagant ways of doing the same thing. The Lore and stories are not that great. The combat is fun but very repetitive and a bit annoying since it relies on stun-locks so much. The class system is not really that cool since all your doing is picking what style buffs you want between the 7 types with multiple tiers. The graphics are pretty but a bit bland.
Summary: Amalur is unquestionably a fun game for the first few hours. The action game combat on an RPG base is great - very kinetic and a lot of fun. However, the game degenerates by hour ten - the enemies and combat become repetitive grindfests. In some cases I found myself yawning as I spent three minutes hammering away on an enemy whose only strength was a massive health bar.
Summary: The game starts off great. Character development is great as well with lots of options. It is also a lot of fun to switch up classes, which you can do anytime you find a "fateweaver" in the game. The graphics remind me of Fable with a mix of Dragon Age in them as well, so they are wonderful. Very vibrant and bright. Combat is a lot more fun than Skyrim because you can dodge, block and fight much more fluidly.
Summary: First off i'll talk about the bad parts of this game. There was no story, you go around doing random quests, hack n slash through enemies, enemies always attack you if you run by them, not really any challenge, the character creation was very bland.
Summary: The game is fun when you first play it, but once you get into the side quests and others, it gets confusing to play. Also they battle system is not too good, as is you are fighting the same style, the same button mashing just against different people. I would say buy it if it is one of your first games, but do not if you are an experienced gamer.
Summary: Good game for the most part but after 20-30 hours in, (doing ALOT of side quests) the game just became very repetitive and on the brink of bland. The game is def. worth checking out though but the lasting effect wasn't there for me. To the point that after all those invested hours I didn't even beat it and eventually took it back for The Witcher 2. Which is alot shorter but also alot better.
Summary: This game is probably the worst rpg ive played, worse than Two Worlds. Its had what I was looking for, a Dungeons & Dragons feel to it. Graphics are worse then Star Wars: The Old Republic, and it is worse then The Old Republic. I would reccomend this to rpg fans who don't play their systems alot.
Summary: I like this game , but I feel like its missing dept . The world is really big and colorful , but for some reason it just doesn't feel alive. For example Some quest giver npc's just stand there and wait for you too talk too them. Kind of like the ones in jrpg's. Also ,you can get in trouble for stealing items out of people house but you are allowed too break the boxes they have stored in their house.