Summary: I waited to write the review for this one to make sure the new wore off. This is truly a great game but it get quite repetitive in the game play however when you take everything you love in the Fable series and cross that with the good from Elder Scrolls then you throw names in development like R.A.
Summary: This game was weak. Lots of hype and the demo was solid. Then the game came out and it just wasn't that good. Story was poor. Character development was poor. Graphics were poor. Combat was amazing. They got one thing right.
Summary: I bought this game as a gift for my husband, but it's actually one of the few that I enjoy too (along with Dragon Age, Fable, and Skyrim). Easy to learn and navigate and the game is beautiful. If you like adventure games, I highly recommend this one!
Game lore is heavily drawn from old Celtic Lore, despite a lot of misinformation out there...
19 April 2014
Summary: I played this game and had a lot of fun, I eventually lost interest and didn't finish, but I had probably a good 80+ hours of playtime in before then, and that's unusual for me to stick with a game that long.
Summary: Although this isn't how I like my women, Big and Good is what you want for an action RPG! Story: 9/10 The world was developed by famed fantasy writer R.A. Salvatore, the creator of Drizzt! The world is incredibly deep and full of rich lore, loosely based on Celtic mythology and folklore.
Summary: The combat of the game is slick and fun, and it's the first game I've heard touting the 'Play any style you want!' where it actually seems to work. Nothing like sneaking up, backstabbing someone, instantly throwing a fireball in the face of your next foe, and then switching to a 2 hander & charging...
Summary: After beating the main story and most of the side quests, I clocked in around 135 hours. Now that is impressive and most of the quests were fun. The game reminds me a lot of the original Dragon Age (also check that out, Ultimate Edition for under $20 bucks) without squad combat.
Summary: there are many different ways to build your character and it is a bit time consuming going through all the different menu options. it is nice to have so much power over how exactly your character develops... but it is boring reading all of the different options on all of the different menus.