Reviews and Problems with Kingdoms of Amalur: Reckoning
Showing 1-10 of 412
Lots of fun - Fable + Diablo + Elder Scrolls all rolled into one!
5 March 2015
Summary: I am ten hours into this game so far and I am immensely enjoying myself. It has the feel of three games that I greatly enjoy meshed into one: Game play - this plays a lot like the original Fable. Feels very similar and has a control scheme not too far off.
Summary: I waited to write the review for this one to make sure the new wore off. This is truly a great game but it get quite repetitive in the game play however when you take everything you love in the Fable series and cross that with the good from Elder Scrolls then you throw names in development like R.A.
Summary: This game was weak. Lots of hype and the demo was solid. Then the game came out and it just wasn't that good. Story was poor. Character development was poor. Graphics were poor. Combat was amazing. They got one thing right.
Summary: I bought this game as a gift for my husband, but it's actually one of the few that I enjoy too (along with Dragon Age, Fable, and Skyrim). Easy to learn and navigate and the game is beautiful. If you like adventure games, I highly recommend this one!
Will whet your appetite, but you'll find yourself asking "where's the beef?"
Tamara "Ozark Omnivore", Amazon
11 April 2014
Summary: I'll start this out by saying RPGs fill the majority of the games I play, but I'm still very open to other types of games, including those that are more action than RPG, like this title. I hold no bias towards this game for the company it is from, its original goal of being an mmo, or anything else.
Summary: Kingdoms of Amalur: Reckoning is one of the most underrated an underappreciated games ever made, in my opinion. Kingdoms of Amalur has everything one would want in an RPG. It has a dynamic destiny system, the combat is completely interactive and dynamic as well.
Summary: This is a wonderful game. It is a shame the developer went out of business as it is a great first showing from them. The design was headed by the man who made Morrowind and Oblivion, Ken Rolston. It was art directed by Todd McFarlane and written by R.A. Salvatore.
Summary: I bought this fairly recently, even though it has been out a while. I love fantasy RPGs where you get to play a female character (you can also choose to be male). I could make this an incredibly in-depth review, but nobody wants to read a review that is as long as a book, so I will try to keep it as...