Reviews and Problems with Kingdoms of Amalur: Reckoning
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Kingdoms of Amalur: Reckoning: The Legend of Dead Kel
26 March 2012
Conclusion: The Legend of Dead Kel is a quality five-plus hour expansion that is fairly priced. Fans of Reckoning should strongly consider it, unless they're holding out for a eventual re-release of Reckoning with all DLC included.
Conclusion: Kingdoms of Amalur: Reckoning has a lot to put you off of it. The silly name, the long introduction, even the involvement of a D&D author and a toy designer/creator of Spawn are things which could switch people off. But people are wrong. You’ve met people, you know what they’re like. Kingdoms of Amalur: Reckoning is a hoot to play. It feels like Fable done right, like a third person Skyrim edited to a workable size.
Excerpt: The sheer depth of modern RPGs never ceases to amaze me. The worlds that become our fantastical playgrounds are rich not only in the visual flair that modern technology provides, but also in the imagined history, philosophy, and theology created by talented authors. One such author, R. A.
Excerpt: I love me a good action RPG. When the slaughter is more frequent than the dungeon crawling, the spells cast more beautiful than a night sky and the monsters as varied as a box of Smarties, then I am at my happiest. Kingdoms of Amalur: Reckoning is all of this and more! It is the game Diablo III will have to beat!
Excerpt: Ever since EA and Curt SchillingÃƒÂ¢Ã¢â€šÂ¬Ã¢â€žÂ¢s 38 Studios revealed Kingdoms of Amalur: Reckoning, I have been excited for the game. It looked like the blend of action based combat and RPG elements that...
Pros: + Beautiful visuals, + Massive world, + Fantastic combat, + Lots of customization, + Wonderful story and lore, + Just a really well made game
Cons: Many side quests can be boring, May be too much to do in the game
Excerpt: Starting your own game studio is a risky proposition. Many developers have crashed and burned trying to strike out on their own. (Anyone remember Ion Storm?) It was a shock when Curt Schilling, former baseball pitcher, announced 38 Studios, a new game development house. He later announced that he had bought Big Huge Games, creators of the Rise of Nations series.
Summary: Like we’ve mentioned before, what Kingdoms of Amalur: Reckoning delivers is not entirely out of the ordinary. But it does so well in set pieces that it ensures you won’t just be playing it, you’ll be busy playing it. It engages you alright, and it even keeps surprising you from time to time with all kinds of cool stuff. The developers have incorporated it with such superior combat, it’s hard to get your hands off your controller.