Excerpt: Want to know something funny? Microsoft finally takes the family friendly market seriously, and they have all kinds of success. We have been preaching that here at Family Friendly Gaming for years, and it is nice to hear Microsoft give us an: “Amen” in response.
Conclusion: Kinect Joyride is not a game you should invest in, yet with a few tweaks here and there, it could have been something great. If you can see past the atrocious loading times, the awful menu system and the laggy boosting, you may be able to appreciate what the game has to offer - but let's be honest,...
Conclusion: Overall: This is a great game for family parties and for casual gamers. Controls are very simple. The choices of race types and tracks are ok. On the other hand, control can be tricky sometimes and regular controller would have been just fine too. And the menu is not very fun .
Excerpt: Joyride, then: The game originally designed as a free-of-charge XBLA title that crossed over into Kinect territory earlier in the year. Joyride is one of Kinect's primary launch titles, and more significantly, the tech's first car game.
Summary: Joy Ride started as a traditional Xbox Live Arcade game, and it probably should have stayed that way. The steering works pretty well once you get past the odd feeling of gripping onto an imaginary wheel, but I missed not having control over braking and accelerating.