Excerpt: The preview of Just Cause managed to really impress us. An hour or two checking out that colossal world, doing stunts and pushing adrenaline levels to unknown heights made us think this would be an unequalled top game. We were wrong!
Excerpt: Just Cause is a classic example of a developer thinking “big” as it was always going to be a ambitious project and it was certainly one that had plenty of promise. Much credit is due to all involved for creating a large and generally interesting playing environment, but any true gamer knows where a...
Excerpt: It seems the Grand Theft Auto checklist of features oozes into a variety of games these days. Just Cause happens to strongly carbon copy most of those features in its Latin American take on an open free-roaming world.
Summary: Suspension of disbelief is such a fundamental part of the video game experience that we often take it for granted. Multiple lives and first-aid kits that instantly mend whatever ails you are conventions that we accept without batting an eye, even in games that purport to have realistic settings.
Pros: Well-realized island setting, parachute and grappling gun lend the action a highly unique flavor, no loading times as you travel across the island, great variety of vehicles to pilot
Cons: Short story mode, not enough ancillary activities, gunplay is too easy, implementation of stunts a little clunky at times
Summary: Wolf joins Rico in the island paradise of San Espirito to see if Avalanche's first game, falls or rises above the crowd. This ambitious title is packed with action and has a few bugs, but it is definitely fun.