Conclusion: Gunplay felt nice as well with an auto targeting system sometimes getting in the way. The mere scope of the game makes up for any flaws this game may have. There is lots to do on the islands. Over three hundred locations and objectives in each one means if your going for a 100% it'll take quite sometime. Bottom line, Just Cause 2 is total unscripted fun and with beauty to match.
Excerpt: You’re Rico Rodriguez, A.K.A. "Scorpio" - who was sent to the nation of Panau to hunt down a former coworker who went rogue with millions in cash and some top-secret info to boot. The only way to get to him is by being a terrorist, and aiding criminal organizations around the island in their struggle to get the upper hand against Baby Panay, the ruthless dictator of Panau. To do this, you need weapons – guns, explosives, vehicles, and a grappling hook.
Excerpt: Have you ever gone to see a summer blockbuster? Full of action and special effects, but about as deep as a kiddie pool; they’re exciting and fun, but can leave you wanting more. Just Cause 2 feels exactly like this. With a completely open world and intense action, this title not only feels and looks like an action movie, it plays like one.
Pros: Insane action; efficient controls; massive world
Excerpt: Quatre années séparent le jeu original de sa suite, quatre longues années qui auront permis au studio suédois d’embrasser définitivement les consoles next-gen et de les maîtriser au possible. Contrairement à son prédécesseur, Just Cause 2 a été spécifiquement bâti dans l’optique d’exploiter les supports next-gen et rien d’autre.
Summary: Everything about this game (except the voice work) is enjoyable in some way or another, and I am hopeful that the game gets the recognition it deserves. A true sandbox game that lacks only the complete and total destruction of environments offered in other titles. If you’ve ever looked at a plane taking off and wondered what would happen if I lassoed that to a tree, this is your game.
Excerpt: Sometimes the simplest things can bring about the most fun. Just Cause 2, while giving you a lengthy campaign of missions to play through, excels primarily because it gives you the tools required to have a good time - a rather explosive one at that. Avalanche's open-world sequel is silly, doesn't handle gunplay all that well and features the worst voice acting I've heard in a very long time, but once you learn the ins and outs of Just Cause 2's grappling hook, it's hard...
Summary: Parents need to know that Just Cause 2 is like Grand Theft Auto on an island. This open "sandbox" game has you perform many missions, which includes killing people and hijacking cars, therefore it's not an appropriate game for players under 17 years of age. Much of the action revolves around combat and stunts. Players can use many kinds of weapons to dispose of enemies.
Excerpt: At some point in time, filmmakers got the impression that explosions, gunfights and lengthy car chases were all that they needed to make a good (or at very least sellable) action flick. Over time, game developers got the same impression: who needs creativity when you’ve got a burst of orange, red and yellow polygons igniting over massive cityscapes?