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Jumper: Griffin's Story
3.8 out of 10

Jumper: Griffin's Story

“Jump” through time and space and live without boundaries in Read more

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Reviews and Problems with Jumper: Griffin's Story

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Overall 2

Jumper: Griffin's Story

24 June 2012
  • Pros: Easy Achievement points, No Hayden Christensen, Post-credits acoustic jam
  • Cons: Tired gameplay archetypes, Abhorrent visuals, frame rate, Where's Rachel Bilson?
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Maboshi's Arcade

Hooked Gamers
14 January 2009
  • Conclusion: Perhaps one of the coolest, if not the coolest, features with Maboshi’s Arcade is the ability to send a demo to your Nintendo DS. With this demo, players turn their DS sideways, like they would with Brain Age .The DS version has downgraded graphics and all of the games are played using the D-pad.
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Jumper: Griffin's Story

True achievements
2 November 2008
  • Conclusion: The best part of the game is the 'drop zone' cut scenes, which are admittedly quite amusing the first time you see them, maybe not the 2nd, 3rd & 4th times though. On the other hand, if you've got a free Sunday afternoon you could probably nearly collect all 1000g off this game in about 3 or 4...
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Overall 2
Playability 1

Jumper Review

Xbox 360 achievements
9 March 2008
  • Conclusion: To be honest I was hoping it could be fun, despite knowing in my heart it wouldn't be. This is simply one of the worst experiences I've had with a game on the 360. Awful camera angles completely ruin the interesting battle system, almost non-existent and overall poor sound effects make it better...
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Overall 1

Jumper: Griffin's Story

14 July 2008
  • Conclusion: Well yet again I've managed to yammer on for ages about a game barely worth your or my time, so let’s put us all out of our misery; this is the WORST 360 game I've played - by some distance.
  • Pros: Um… Nice box art, Easy achievements if you can stand the embarrassment
  • Cons: Tedious and repetitive, The worst game camera ever – no, really - EVER, Dire graphics, Basic animation, Frame rate problems, Clipping, Lack of control, Bland, slapped-together level design and scenery, Fatal bugs requiring you to quit and restart
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Expert Review

26 May 2008
  • Excerpt: Fighting/Action/Jumping Around There was no blanket. Oh, Lord what was I thinking? I was eager to get this game reviewed (ask them, it’s true). I was eager to get this game (actually physically buy – with real money) and play it, and see how well it played.
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Blokes Only
25 May 2008
  • Summary: To coinicide with the film released on February 15th, Jumper makes it's way to games consoles across the country. Whether it will be any good remains to be seen really but you'll find out here soon enough.
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Overall 3

Jumper: Griffin's Story

10 March 2008
  • Summary: We're jumping away from this mess in the blink of an eye
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Overall 6
Gameplay 7
Control 8
Appearance 5
Atmosphere 5

Elements of War

11 May 2011
  • Conclusion: Sicherlich hat Elements of War kaum Potential zu einem Hit, dazu sind Grafik, Sound, Geschichte und KI einfach zu unausgegoren. Dennoch bietet es mit den nett gestalteten Karten, dem dynamischen Wetter und den damit verbundenen Einschränkungen sowie verschiedenen Wetter-Waffen auch ein paar...
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Overall 4

Jumper - Griffin's Story

3 November 2008
  • Summary: Auf "Jumper" (Film und Spiel) hatte ich mich gefreut. Zu früh, wie sich nach Kinobesuch und Durchzocksession herausstellte: Gerade die Lizenzversoftung, die den Eindruck macht, mal eben schnell dahinprogrammiert worden zu sein, enttäuscht auf ganzer Linie.
  • Pros: nette Renderfilmchen, Jumping-Feature...
  • Cons: ... dessen Potential nicht genutzt wird, altbackene Präsentation, einschläferndes Gameplay
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