Conclusion: And, of course, there’s a standard 12 achievements for a total of 200 points. At the low end, you can add to your Gamerscore by completing your first rocket; at the top end, you get points for playing all 128 levels in single player. Much like Small Arms, there’s also a “viral” achievement that can only be snagged by playing a multiplayer game on Xbox Live with someone who’s already been “infected.” The main problem with the game is it’s somewhat one-dimensional.
Conclusion: The original Spectrum version is available to play within the game (called Retro mode) and has it's own achievement when you finish it - only 16 levels but I've haven't reached the end yet. So, to summarise, this is a nice update for fans of Jetpac but for many people they won't see or understand why Rare even bothered to release this. I rated it 4 stars (I'm a big fan of Jetpac and the ZX Spectrum) ... for others it would probably be 3 stars.
Excerpt: The original Jetpac from1983 is without a doubt one of the great titles from the transitional period that heralded the end of the golden age of arcade gaming. By the mid-eighties, crowded arcades packed with spotty kids and the smell of chips were a thing of the past, and games like Jetpac on the Sinclair Spectrum, which offered arcade gaming at home, were partly to blame.
Excerpt: Für das erste ’kleine’ Xbox-360-Projekt greift Rare ganz tief in den firmeneigenen Historienkiste: Jetpac Refuelled ist die Neuauflage des großen Erfolgs, den die Gebrüder Stamper im Spielebusiness in den 80ern feierten. Damals hieß Rare noch Ultimate und entwickelte mit Vorliebe für den in England populären C64-Rivalen ZX-Spectrum – dessen Jetpac -Version (inklusive der originalgetreu übernommenen Hardwaremacken) ist natürlich auch mit dabei.