Summary: A third person shooter that lets you manipulate gravity. Sounds pretty cool right? On paper I bet this was awesome in execution though it isn't. Inversion came out around the time of either Gears of War 2 or 3 honestly i don't remember because I was most likely playing Gears. Man I had hopes for this game but, well here we go so you don't think i am just bashing the game for no reason. 1. You fight the same 3-4 enemy types the ENTIRE game. 2.
Summary: The novelty quickly wears off after the first sequence. This game starts off similar in graphics and action like Gears of War, but devolves into a ROYAL pain in the neck. It is very repetitious and frustrating. The overall replay value is poor due to the fact that you will die repeatedly, and in the easiest of spots for stupid reasons. The bottom line is very simple, this game is NOT worth new price. If you can and want to be annoyed, buy it used.
Summary: Like many have said in their reviews you'll definitely see a big connection of gameplay and characters of this game and the Gears Of War series from game controls to enemies. Though overall if you don't put too much thought into it the game and story are pretty good though the abilities of gravity control you character gets later in the game feels a little of the power used in the Mass Effect game series. The game controls work fine though the enemy A.I.
Summary: the price was right, but the game to me is just mediocre, not great, not bad, just mediocre, so if your just looking for another game to pass your time away, this is it, but if you want great quality games, save your money and buy something like cod, or gears!!!
Summary: I shelved this game for quite some time because the critics panned it after its release. Well... I don't think the negativity is entirely justified. The gameplay is a lot like Gears of War... one might even say it's a carbon copy. (the original element is the gravity manipulation, I suppose) So if you like Gears of War, I don't see why you wouldn't like "Inversion.
Summary: The game isn't broke. Not in any way possible. It looks decent running on Unreal 3, plays more or less like your average shooter, but it just lacks in the story, art and the pacing. The whole gravity trick works, but it gets repetitive and u somehow start to notice tha earlier than appreciated. The enemy/bosses encounter are predictable at best, too easy a worst.