Conclusion: You could organise a session on a gaming website as there are always folk looking to play stuff, but other as that it's dead. Personally I enjoyed the game. You have to push past that first 90 minutes and if you are a fan of shooters you will more than likely find something in the campaign you will enjoy.
Summary: " Inversion " is not a great game, mostly because the gunplay is pretty dire, and the bosses are over-used and over-difficult. The game gets more and more frustrating as you progress, and I could barely stand it by the end. The multiplayer is basically dead, but even when you do get a game it suffers from the same poor shooting, whilst the zero-g areas are normally too small to spice up the action.
Excerpt: Inversion was born into an unfortunate situation. As the youngest child of a long generation of cover-based shooters, most people didn’t have high expectations for ‘yet another cover-based shooter’ and, especially amongst the Xbox clan, Inversion will always be branded as yet another lookalike to its big brother, Gears of War.
Excerpt: Player(s): 1 Extra Features: Online Coop (2 players), Online Multiplayer (2-12 players), Leaderboards Inversion is a cover-based third person shooter developed by Saber Interactive and published by Namco Bandai games. The game features shooter gameplay very similar to Gears of War and tries to distinguish itself with an added control of gravity to manipulate objects and enemies as well as the environment.
Conclusion: Concept: Drop gravity manipulation into an otherwise unremarkable third-person shooter
Graphics: Much of the game is unpleasant to look at, even for a game largely set in a post-apocalyptic wasteland
Sound: Sound effects and spoken dialogue accompany the on-screen action, while music plays in the background
Playability: Other games have toyed with similar mechanics, with more satisfying results
Entertainment: There are too many shooter alternatives out there to recommend...
Excerpt: Gravity holds the Earth in orbit, but it also keeps anyone who isn’t an astronaut tethered to terra firma. Turns out all you need is a change of wardrobe: Slide on an anti-gravity harness, and suddenly you’re the star of a cover-based shooter with a gravity-defying twist. Davis Russell was once a cop in Vanguard City; now he’s an escaped slave desperate to rescue his daughter from a race of human-looking savages from parts unknown.
Pros: + Cover-based co-op combat feels natural, even with gravity-tweaking gear on your back., + Exciting and dynamic multiplayer modes; reasonably attractive destructible environments.
Cons: ? Does Eric Clapton get a check every time Davis shouts "Leila"?