Conclusion: Red Faction , Gears of War , Dead Space , Army of Two , Half-Life 2 , Ratchet and Clank , Rage , Fracture . Inversion would deign to cull elements from each of these games and house them under one roof- an awesome proposition. Regrettably, it amounts to a barely-competent shooter with an off-putting aesthetic, ludicrous plot, gimmicky hook, and a frustrating tendency to repeat its boss-battles more than a JRPG. So, perhaps those should be listed above as well.
Conclusion: It's never satisfying to condemn any game but it's hard not to with Inversion . There are glimmers of nice ideas within, but the water is too muddied to see them clearly. All that's left is a bunch of mechanics that we've all seen before, and better implemented elsewhere.
Summary: There's something strangely familiar about Inversion and its topsy-turvy, postapocalyptic world. It's not so much that it takes inspiration from the greats of the shooter world as that it rips them off entirely. Trying to find an original idea in this cover-based shooter is as hard as trying to find depth in its ludicrously over-the-top tale of planetary invasion, or in its painfully generic multiplayer offerings--there simply isn't any.
Pros: Funny in a "so bad it's good" kind of way, Flinging cars in people's faces
Excerpt: Tredjepersonsskjutare blomstrade upp i och med Gears of Wars intåg under mitten av decenniet och är idag en av de populäraste genrerna tillsammans med förstapersonsskjutarna. Även om Markus Phoenix och hans gäng inte var först på banan så har de populariserat genren och gång på gång sopat ren den från usla kopior. Inversion är en kopia med lite mer potential men desto mer efterapning, som gör att det faller in i den mediokra kategorin.