Conclusion: Insanely Twisted? Maybe not, but it's definitely entertaining enough to be worthy of the name Ultimately Excellent Shadow Planet: a fantastic adventure for anyone enticed by the thrill of exploration.
Excerpt: I'll be honest, when I first started playing Insanely Twisted: Shadow Planet , I just plain didn't get it. Yeah, it looked cool, but what's the point? Then, I just relaxed and let the game show itself to me, and the results were much different than I expected.
Conclusion: As a downloadable title, Insanely Twisted Shadow Planet does very little wrong. It’s thoroughly playable and offers a few puzzles and boss battles to keep you on your toes, all whilst keeping the formula of Metroidvania intact. Sadly, it also rarely impresses, finding itself condemned to walk the ho-hum middle ground where it can be charitably described as ‘nice’ and critically labelled ‘derivative and forgettable’.
Excerpt: When Insanely Twisted Shadow Planet (ITSP) was first shown, its art design was the first thing that grabbed me - the bold colors and distinct environment and enemy designs stood out and the game remained stuck in my head even though I’m not usually a huge fan of shooters. Thankfully, ITSP is more than just a shooter; it’s also a Metroid-style exploration game where you get as far as you can with one tool, find a new one, and then unlock new paths in areas you’ve been...
Summary: Managing to overcome several modest flaws, Insanely Twisted Shadow Planet stands out as a good addition to the Metroidvania genre. It may not be better than its peers, but it’s as good as them and easily justifies a purchase.
Excerpt: Animator Michel Gagné has a cosmic bent, as anyone who’s seen his “Prelude To Eden” short can attest, but he’s also a genius at crafting things that slither, skulk, and slink. Those two specialties combine in Fuelcell Games’ debut, Insanely Twisted Shadow Planet , a beautifully rendered exploratory shooter that splices Tim Burton creepiness into the little-loved genre of NES’ Solar Jetman .