Reviews and Problems with Indianapolis 500 Evolution
Showing 1-4 of 4
Excellent idea, but definitely not a racing sim.
5 February 2012
Summary: Overall, I am happy with the game. I had read other buyers reviews and pretty much understood what I was going to get. The historical aspect of this game is probably going to be a huge selling point for many who like that era of Indy car racing. But if you are looking for a graphically superior game with infinitely adjustable and tunable cars, it's probably not for you.
Summary: Let me start by saying that many old Xbox racing games looked better graphically than this game does on the 360. It has mediocre driving physics too but as a historical racing experience it excels. I really get the tense feeling of needing a good qualifying effort in order to get a podium finish in the race. The AI is not bad and I found that at the normal setting it is challenging without being impossible to win races and championships.
Summary: Good points: This one is beautiful to look at, the cars are rendered nicely, The tracks are also rendered well. Historically accurate, just about every car from '61-'71 is included. Fun to play, the other drivers shake their fists at you if you bump into them. Gripes: The play action leaves a lot to be desired. I know the cars handled like crap back then, but the steering is too jerky. There's no option in the workshop to actually tune the cars.
Excerpt: Ha este juego he jugado mucho, es un tipo de juego que me gusta, no es un simple juego de carreras. Puedes planificar desde el KM0 tu coche de formula 1, una vez vas pasándote carreras y te vas clasificando entre los mejores puestos, tienes la posibilidad de mejorar tu bólido y adaptarlo a tus necesidades.