Excerpt: One of the most revered shooter games in history was created by one of the most legendary groups of developers of its day. This talented bunch was initially responsible for the Konami’s classic series Contra and most of the sequels that followed it. Years later, for whatever reason, they decided to pack up and strike out on their own and the development house Treasure was born.
Conclusion: Sadly, though, some of this engaging gameplay is sullied by that annoying ticking timer. Due to the fact that you’re racing against the clock, you often don’t have the time necessary to really plan how you’d like to tackle the increasingly complex puzzles. And, more often than not, you’ll find you’re taxing your thumbs more than your brain, so you can beat that damned timer.
Conclusion: It is one of the most unique shooters I have ever played, a veritable classic that stands up next to the likes of Radiant, Battle Garrega & Ginga Fukei Densetsu Sapphire with its head held high. I would like to thank you all for taking the time to read this review. Hopefully it has helped you make a decision in one way or another.
Excerpt: The thing about Ikaruga that's hard to get when you first see it is how deep it is. On the surface, it's a relatively short, extremely challenging shoot-'em-up, and is one of the last of its kind to have anything resembling a high concept. Most of the schmup genre these days are content to be purely based around bullet hell, where you're constantly ducking and weaving to try and find that one decimillimeter of screen space that isn't currently occupied by an enemy...
Summary: Ikaruga on Xbox Live Arcade is by far the best version of the game yet. There is some slight slowdown, graphic glitches, and the Xbox 360 controls aren’t always best suited. The online co-op, leaderboards, and replay saving can’t be beat at only 800 points ($10) making this a XBLA must have.
Pros: Easy to learn, frantic, intense gameplay, Co-op