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I Am Alive
6.9 out of 10

I Am Alive

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Reviews and Problems with I Am Alive

Showing 1-10 of 106

Expert Review

CVG
30 March 2013
  • Excerpt: As a long-time fan of the Survival Horror genre, I began a quest to find a new title to play through and review. The opportunity to cover I Am Alive presented itself to me and I just couldn't pass it up.
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Overall 9
9.0

I Am Alive

Game Over Online
1 September 2012
  • Excerpt: I Am Alive was announced years ago, at an otherwise really irritating press conference at E3. Then it disappeared. The original developer, DarkWorks, went into bankruptcy late last year, but not before handing the project off to Ubisoft Shanghai.
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Overall 6
6.0

I Am Alive review

GamesRadar
24 June 2012
  • Excerpt: Realism. It’s what defines modern gaming… less and less whimsical 2D platformers, more and more hardcore 3D shooters set in the Middle East. Every year, we expect a technological leap forward in detailed graphics, believable sound, and immersive control, all in the pursuit of realism.
  • Pros: Extra realism. Extra intensity, A hauntingly believable story of survival, Strategizing every fight and every climb
  • Cons: Extra realism. Extra dying, Enough brown to choke on, The innovative too quickly becomes the familiar
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Overall 8
8.0

I am Alive Review

PlayDevil
24 May 2012
  • Summary: " I Am Alive " is a victim of itself. There is a constant pull between the world of realistic combat with limited resources and more traditional game elements someone clearly thought were necessary to make it more accessible. Perhaps part of the problem is the I Am Alive’s long development.
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Overall 7
7.1
Gameplay 7
7.0
Looks 8
8.0

I Am Alive (X360) - Review

VGChartz
1 May 2012
  • Excerpt: When I Am Alive was first revealed four years ago, we were promised a game that would revolve around survival after a natural disaster. That was the vision the developers at Darkworks had, but they left the project in 2010.
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Overall 8
8.0

Review: I Am Alive

New Gamer Nation
17 April 2012
  • Conclusion: This game is well worth the 1200 ms points. Its not afraid to be different and offer a more survivalist spin on the post-apocalyptic genre, and is also a definite buy for gamers who appreciate the old-school survival genre.
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Overall 6
6.0
Gameplay 6
6.0
Graphics 7
7.0
Sound 8
8.0

I Am Alive – Review (Xbox 360 / XBLA)

Gametactics
9 April 2012
  • Conclusion: I Am Alive is neither a terrible nor a great game. It had the potential to be a better game than it is, but that’s not to say it’s not worth a spin. Despite my major complaints about a flat storyline and poor layout for saves, the game is definitely worth $15 if you enjoy action games with the...
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I Am Alive

Cheat Happens
7 April 2012
  • Excerpt: If video games were any indication -- the apocalypse is going to be awesome. I'll be riding super charged dirt bikes through a world that's somehow made entirely for it, or have cool weapons that I can modify with parts that are somehow literally lying around everywhere.
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Overall 8
7.8

I Am Alive

ActionTrip
6 April 2012
  • Conclusion: It's a shame 'I Am Alive' didn't end up being a triple-A game, because there are some pretty cool and unique concepts here that actually work and are quite entertaining. Granted, the controls may need some tweaking and the AI isn't as smart as it could've been.
  • Pros: Surviving is fun in this game, we enjoyed the post-apocalyptic setting, characters and the twist in the combat mechanics;
  • Cons: Gets frustrating after a while thanks to a lot of trial and error, certain gameplay elements tend to ruin the experience.
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Overall 9
9.0

I Am Alive

Game Over Online
26 March 2012
  • Excerpt: I Am Alive was announced years ago, at an otherwise really irritating press conference at E3. Then it disappeared. The original developer, DarkWorks, went into bankruptcy late last year, but not before handing the project off to Ubisoft Shanghai.
  • Read full review
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