Conclusion: Despite all that has been said, this game does have some high highs and some low lows. It is difficult to recommend this game right off the bat, but if you are one of those gamers who is very forgiving, you may find enough merit to give this game a shot and might even enjoy playing it. However, for most gamers, we would recommend giving this game a pass.
Violent fantasy action with plenty of blood and gore.
Common Sense Media
29 September 2011
Summary: Parents need to know that Hunted: The Demon's Forge is a very combat-heavy game and it features plenty of blood and gore in the process. Whether you're slicing enemies with an axe or sword or ducking behind a column to peg them off with arrows or magic, enemies can be reduced to bloody chunks, sometimes with body parts flying.
Summary: The last time inXile graced the world with a console roleplaying was with The Bard's Tale back in 2004. Since then, the studio has been quietly working away on a number of mobile games, so it's certainly interesting to see the company return to full-scale RPGs after making games like Super Stacker , Super Stacker 2 and Super Stacker Party . Hunted: The Demon's Forge has nothing to do with stacking, super or otherwise.
Review: Hunted: The Demon's Forge (Microsoft Xbox 360)
28 September 2011
Summary: : Hunted: The Demon’s Forge is a surprisingly interesting and addictive action game that features some very interesting RPG conventions and aesthetics, and while it’s not without its issues, it’s generally a great time if you’re willing to forgive them. The story is your typical barbarian fantasy with some solid writing backing it up, and the visuals and audio are mostly enjoyable and well implemented.
Conclusion: When the ending credits roll with that subtle hint of another game, you'll probably find the game squarely in the middle of average. It's good enough not to be bad, but bland enough not to be great. The outside-the-box thinking certainly make the game stand out, but only from the other games that still have unopened preorder stickers on them.
Excerpt: Local cooperative is trying to go the way of the dinosaur. Every time I see a first-person shooter that has a healthy online multiplayer and no local cooperative, I moan and reminisce about the days of Goldeneye 007 . I loved sitting with three friends on a couch and going crazy with sniper rifles and perimeter mines. While online multiplayer is awesome, its popularity has made some developers forget there are those of us with friends who live in our same zip codes.