Summary: I love fighting on Main Street, USA. I absolutely love it. Fighting your way through yet another secret military base, or isolated factory, or some other out of the way locale isn't anywhere near as interesting as defending your home town.
Summary: In the year 2027, the United States of America is faced with an invasive threat. The Greater Korean Republic and its armed forces have taken control of the once productive country, after some years of hardship due to economic downturn.
Excerpt: Homefront plays like it was made by somebody who doesn't understand the human concept of "fun." Everything about it is off somehow, from the weapons to the character design to the levels to the single-player campaign's plot, like it was rushed to market as quickly as possible before anyone could...
Conclusion: Overall, Homefront is a game, that in the time period from when it was announced, to it's release....was clearly rushed. The game was announced back in the middle of 2010. From then, up to March 2011, the game had plenty of time to be tested, certified, and solidified.
Excerpt: If imitation is truly the sincerest form of flattery, the Call of Duty 4 team must feel pretty adulated right about now. Homefront is yet another in a long line of FPS games conceived in the shadow of Modern Warfare's enormous genre-defining success, but Kaos Studios' vision of a destroyed, occupied...
Conclusion: Overall, Homefront is a mixed bag of potential. The setting and the premise are excellent, and of rare quality for the genre. An above-average multiplayer helps to round out your experience with the game, and really lends itself to feeding the hunger for the next great first person shooter.
Excerpt: The year is 2027. North Korea has annexed South Korea and they've taken over the world. Even the mighty United States of America has fallen, and has been occupied by the son of Kim Jong-il. But pockets of resistance fight on.