Summary: The concept of hole in the wall is simple. Your on a platform, moving towards a wall with a hole in it that you need to get into the correct shape to pass through. Sounds simple?? It would be if the Kinect would actually get your shape. Also you have to be in the correct spot on the floor. This would be fine if you had a huge playing space but it just does not work. The concept would be go od but in reality the game is just broken.
Summary: This review contains spoilers, click expand to view. i literally hate this game. i makes me wanna throw something at the tv... it cannot pick up your motion for anything it take about thirty minutes and it gets boring when it does work.
Summary: I really liked trying to fit in the holes and was pretty sucessful at it except that I had to move my Xbox into another room as this is one of the only few Kinect games that was not playable in my room due to space. Even in the larger room, furniture did sometimes get into the way and I couldn't get into the right pose to fit through the wall. This game is okay alone but is more fun with more people to play.
Summary: It's an alright game, in a way it's what you expect from it, but it's surely not an inch more than that. The game gets more fun when you're drunk and/or with friends. A major flaw in the game are the shapes themselves, I couldn't fit in most 'standing-up' positions (I stand a bit over 6 foot 2) which had me bending my back in a fashion which the gamemakers surely did not intend.
Summary: It's a lot of fun, and only $10. But the makers of this forgot to do any playtesting, so as a team you'll waste a minute after every round re-confirming that you are the correct team playing. Also a few of the shapes are either buggy or impossible.