Conclusion: I would say that if you're looking for something to past the time between the top game releases, and want something that doesn't take any real thought to get though it or get you annoyed because you get stuck and cant be bothered to carry on. Give Hellboy: Science of Evil a try, What have you got to lose.
Conclusion: Regrettably it’s tempting to think that the purported involvement of both Mignola and del Toro has been given such primary billing to fill press release headlines and suck in eager fanboys, such is the slowly strength-sapping experience of playing Science of Evil. Lacking both the aesthetic richness of the films and the irreverent tone of the comics, Hellboy is evocative of the games industry at its laziest: Hollywood marketing and star associations helping to sell...
Excerpt: I'm never excited to hear about a game tied into a movie. Aside from 2004's Chronicles of Riddick: Escape From Butcher Bay , I can't think of a good one. So when I heard about the Hellboy movie game I couldn't help but think, “Ah crap.” After all, the movie business is bad these days and studios are relying on cheesy marketing tie-ins to make a profit.
Conclusion: Again my superhero friends fail me. While the game has a bit of charm, that is mostly my affection for the title character coming through and not the actual game itself. The gameplay is dull and repetitive, the graphics and audio mediocre at best and the achievements are a complete drag. I can say I enjoyed this game, but only as a Hellboy fan and certainly not a video game fan.
Excerpt: Games based on popular movie licenses generally fall into one of two categories; there are those like the recent Iron Man , tightly tied to a current film release, as well as the movie’s narrative. And then there's those, like last month’s Bourne Conspiracy , heavily based on a big screen property but not directly tied to a new film.
Excerpt: The God of War series quite possibly has the most artistic and stunning visuals that any other console game has to offer. God of War 2 on the PS2 completely blew away the visuals of any other game on the platform (including MGS Snake Eater) and God of War 3 showed off exactly what the PS3 was capable of from a visual standpoint. What’s great is that the series doesn’t just rely on graphics to shift copies from shelves.
Conclusion: Science Of Evil sits comfortably among the worst games we’ve played this generation. It’s so mind-numbing and monotonous that if you’re not careful, you can almost zone out entirely white playing it and not take in how amazingly poor it is in every single respect– you’ll come to several minutes later to find you’re still tapping the X button (Square on PS3, unless you love jumping), still winning and the top and bottom corners of your telly will have melted to make it...
Conclusion: Hellboy SoE isn’t a bad looking game either. The fixed camera mean that there are never any frame rate problems or tearing, and the screen(s) can get quite busy with 10 or more creatures attacking HB (and friend) at a time. There are some impressive boss characters and the occasional pleasant view, one level looked like a depressingly grey and misty return to the stunning castle from Ico, and another Japanese level was truly pretty to explore.
Pros: Good solid beat ‘em up fare, Co-op modes
Cons: Typically repetitive, Fiddly pickups and ammo/weapon management