Summary: Great game. This game is really difficult. Madly complicated. Not for wimps. After each death, I want to take the cord from the gamepad and strangle all employees of Konami and their dogs and cats. It's cool! I feel like I went back to my childhood when the games were real. Thanks, Konami. Thank you very much.
Summary: I love Contra, but these games keep getting harder and harder with each new installment. That's great news for some people out there who feel that if they aren't being punished by a game, it isn't adequate. However, there are those of us in the majority that like to have fun. There is a difference between a good challenge and being punished or outright crushed. This game falls into the latter category.
Summary: I was lucky to be born when I was. The Nintendo Entertainment System was hitting it's stride right as I was becoming fanatical about video games. Among titles like; Super Mario Bros., Legend of Zelda and Double Dragon - I had an often overlooked favorite. Contra. After two successful sequels on the NES, it was time for an update on the Super Nintendo in 1992.
Summary: Old school for the new school. Uprising isn't without its share of annoying quirks, but it offers an entertaining challenge for gamers with fond memories of Konami's Contra series. Beneath the shiny anime exterior crafted by Arc Systems, is the heart and soul of the Contra games we love. Fast. Furious. And so difficult you'll come dangerously close to flinging your controller into the television. Uprising offers up 2 game modes.
Summary: Ok; be ready for a long Read. Hard Corps Uprising is a prequel to the tittle Contra: Hard Corps. As you may expect from any "Contra" Game, it is hard. Gameplay: 9/10 Just the way you remember Contra, that it is how it plays... Well, It has some new abilities, of course, and they integrate perfectly to the game, but you can always disable them and give yourself a very classic contra feeling. It is almost perfect...