Excerpt: On November 15th, 2001, Microsoft Game Studios and Bungie released Halo: Combat Evolved. Not only did Halo change the face of first-person shooters on the console, it played a significant role in the successful launch of the Xbox. It was an unmitigated masterpiece.
Excerpt: Despite the fact that Halo: Reach most of all builds further on the strengths of its predecessors it’s the best and biggest Halo game up to now and one of the best shooters ever on console. A must-have for everyone with two thumbs. Now we’ve made that clear, let’s tell you why!
Conclusion: This was with us knowing that the fate of Reach was that of a hopeless one, but watching the Spartans and human society struggle and fight for every inch of land made the experience that much more satisfying. Halo Reach's experience is an accumulation of Bungie's hard work on the series.
Conclusion: Ultimately, this is something you're going to have to experience for yourself. Bungie couldn't have given their last Halo game better treatment, and a part of us kind of hopes that Microsoft will just leave the core franchise alone, at least for a while.
Summary: Those tired of Master Chief’s super heroics will drawn in by the “men (and women) on a mission” saga of Team Noble’s battle for a doomed planet. Those wanting more Master Chief will find sparks of greatness, but ultimately let down.
Excerpt: I expected Halo Reach to be the best Halo game yet. And it is. But it has a few shortcomings. The game starts before the invasion and eventual destruction of the planet Reach, the United Nation Space Council's military stronghold and on the doorstep to Earth.
Excerpt: Halo ODST was a mistake. No, it was a HUGE mistake. Marketing a five hour campaign with recycled maps in a $60 package alienated a lot of gamers like myself, and even a few Halo fanboys as well.