Excerpt: The rest of the cast of characters includes Carter, the leader of the group; Kat (the only woman in Noble Team); as well as Jorge, Jun, and Emile. Unlike characters in a lot of shooters they aren’t over the top, trigger-happy, crazy people.
Pros: Great graphics, intense campaign, incredibly deep multiplayer, great soundtrack, and wide variety of game modes.
Cons: Not much variety in multiplayer maps, online co-op has some issues with lag, end to campaign could have been better, and reticule bloom can be frustrating for newer players.
Excerpt: In what sub-genre does Halo belong? Arcade shooter, arena shooter, story-driven shooter, vehicle-based shooter? It’s all of these and none of them simultaneously, which confounds any effort to define the "Halo Factor" into any reasonable set of details.
Summary: Step into the boots of a Spartan III, as Halo: Reach charts the story of Noble Team in their heroic stand to defend the planet Reach, its people and secrets against a ruthless assault by an alien collective known as the Covenant.