Summary: Gyromancer is a new puzzle-RPG developed in collaboration between Square Enix and PopCap. With a blend of puzzle elements from the PopCap Games puzzle hit Bejeweled Twist™ and the RPG mastery of Square Enix, Gyromancer is an all-new experience that defines the puzzle-RPG genre.
Summary: Gyromancer hits the ball out of the park in every department a puzzle game should – the challenging mechanics and rewards make the title addictive and there is a score of replayability in this seemingly simple title.
Conclusion: Sure, you get experience for winning the battle, but you also earn point bonuses for finishing the fight quickly and for avoiding Idle Twists (twists that don't break anything). On each of the maps, you can also find items to use in battle as well as more money for creature-summoning.
Excerpt: Gyromancer is the latest game to combine swords, sorcery, and gem matching in the wake of the humble but hugely influential Puzzle Quest. As a joint venture between RPG giant Square Enix and casual game king Pop Cap, Gyromancer frames its own unique brand of match-three battles with rich artwork and...
Summary: Bejeweled meets Magic: The Gathering. That comparison must have been part of the pitch meeting for Gyromancer, an Xbox Live Arcade game that fuses puzzle gaming with card games and role playing in a manner similar to that seen in Infinite Interactive's acclaimed Puzzle Quest.
Pros: Innovative, addictive puzzle-based battles, Lengthy campaign with huge levels, Good replay value
Cons: Tough learning curve in the beginning, due to a poor tutorial, Campaign can seem easy after you grind through a few levels, No multiplayer option
Conclusion: Concept: Mix Bejeweled Twist with Square Enix fantasy stylings
Graphics: Gorgeous character and monster art accompany bright magical flashes of color
Sound: Music is entertaining, but repetitive
Playability: The simple gem twisting mechanic is straightforward and easy to understand