Conclusion: Sure, you get experience for winning the battle, but you also earn point bonuses for finishing the fight quickly and for avoiding Idle Twists (twists that don't break anything). On each of the maps, you can also find items to use in battle as well as more money for creature-summoning. Gyromancer doesn't rewrite the book that Puzzle Quest wrote, but it does write an exciting new chapter. I had a lot of fun with it, and I'm sure others would, too.
Summary: Gyromancer is a new puzzle-RPG developed in collaboration between Square Enix and PopCap. With a blend of puzzle elements from the PopCap Games puzzle hit Bejeweled Twist™ and the RPG mastery of Square Enix, Gyromancer is an all-new experience that defines the puzzle-RPG genre.
Excerpt: Do you like Bejeweled? Do you like Pokemon? Do you like RPGs too? Have you ever wondered what it would be like to bring the three together? Well look no further. PopCap Games and Square-Enix have come together to bring you an experience not unlike several others. Enter Gyromancer, a puzzle RPG that melds fantasy and puzzle. It has conquest, intrigue, magic, monsters, and bosomy female characters. Is this the puzzle RPG you have been dreaming of all your life?
Summary: Gyromancer hits the ball out of the park in every department a puzzle game should – the challenging mechanics and rewards make the title addictive and there is a score of replayability in this seemingly simple title. You’ll find some kinks in the game’s storytelling and the title is far from original, but PopCap and Square Enix have managed to craft an extremely solid downloadable title.
Excerpt: Gyromancer is the latest game to combine swords, sorcery, and gem matching in the wake of the humble but hugely influential Puzzle Quest. As a joint venture between RPG giant Square Enix and casual game king Pop Cap, Gyromancer frames its own unique brand of match-three battles with rich artwork and epic music. Could this downloadable game become the new ruler of the surprisingly popular genre?
Excerpt: The biggest complaint about the puzzle-RPG hybrid game Puzzle Quest was that all the enemies seemed to be cheating, making moves that triggered gem chains that weren’t even on the board. So when Square Enix and PopCap teamed up to produce a new Bejeweled -based RPG, they made opponents passive combatants. If you lose a fight in Gyromancer , it’s because of your own negligence rather than any AI strategy.
Excerpt: Bejeweled meets Magic: The Gathering. That comparison must have been part of the pitch meeting for Gyromancer, an Xbox Live Arcade game that fuses puzzle gaming with card games and role playing in a manner similar to that seen in Infinite Interactive's acclaimed Puzzle Quest. PopCap Games is behind this one, so it shouldn't come as much of a surprise that the god of casual gaming responsible for such superaddictive concoctions as Bejeweled and Zuma has created yet...
Pros: Innovative, addictive puzzle-based battles, Lengthy campaign with huge levels, Good replay value
Cons: Tough learning curve in the beginning, due to a poor tutorial, Campaign can seem easy after you grind through a few levels, No multiplayer option
Conclusion: Concept: Mix Bejeweled Twist with Square Enix fantasy stylings
Graphics: Gorgeous character and monster art accompany bright magical flashes of color
Sound: Music is entertaining, but repetitive
Playability: The simple gem twisting mechanic is straightforward and easy to understand
Entertainment: A diverting variation on the familiar gem matching concept