Conclusion: To those who already know what Minecraft is, then the 360 version may seem a bit bare, but then this version isn’t really for you. 4J Studios’ adaptation fits in perfectly with the Arcade theme, and we hope there’s framework in place to slowly add in content and features, much like what they’re doing with the PC SKU.
Excerpt: The PC phenomena is now available for the XBox 360 with Markus "Notch" Persson's MINECRAFT. Who would have thought that this humble independent PC game would become one of the most amazing games of 2011 and more importantly, it's not your average game. Rather, MINECRAFT is a true sandbox game with a touch of godsim thrown in for good measures which starts you out in this huge empty world.
Excerpt: With names like that working on it, it's tough for a horror film freak not to get excited about this game. But before I hype it up too much there's something you should know. F.E.A.R. 3 is surprisingly void of any real scares. Sure, most of the horror is taken away when you're playing through it with a friend, but even going it alone, like I did my first time through, I still never found myself low on ammo or on the edge of my seat.
Excerpt: F.E.A.R. 3 review Game Over Online - http://www.game-over.com As a longtime fan of the F.E.A.R. series, I've been looking forward to the third game for some time now. It looked like more of everything I love about the series - the tight gunplay, creepy locales and equally as creepy atmosphere - but this time it had a few major horror icons behind it as well, namely John Carpenter and Steve Niles.
Excerpt: F.E.A.R. 3 ‘s greatest strength, and it has many, is in its soundtrack. It’s not often that’ll you see a review begin with an analysis of sound, but damn it, it will this time. The score throughout the campaign very rarely fails to make an impression. Alternative takes on the original themes are cleverly integrated into the adrenaline filled fire-fights. And yes, the tin drums from the original return.
Excerpt: The needs of the sequel—to go bigger, broader, and louder—are at cross purposes with the needs of atmospheric horror, which benefits from the surgical application of shocks and plenty of suspense-building downtime. With its near-constant din of scripted spookiness, F.E.A.R. 3 is the least frightening entry in the F.E.A.R.