Reviews and Problems with Guitar Hero Greatest Hits
Showing 1-10 of 44
28 August 2014
Summary: I bought this game from Steam when it was on sale and I really like it actually, kept me entertained quite a while. The scoring system works and keeps you trying to best the previous score and keeps you involved. There was only one level that I got little frustrated with but all in all not a big minus.
Summary: I was expecting this game to be nothing more than a shody mobile port and a cash-grab attempt by Microsoft using their most successful game franchise to appeal to casual gamers and nickel & dime them with microtransactions. However, it appears that this is not the case; for the Steam version of the game anyway.
Summary: This feels like something I should have downloaded on my iPhone while taking a dump. It's just that terrible. The worst part is not being able to aim in more than eight directions when the enemy comes from 360 directions. Honestly, If this game was a free app for my phone I would be more forgiving, but they actually charged money for the POS.
Summary: Much like Halo Wars before it, this game fills in some of the gaps in the Halo story while experimenting with a new gameplay style. While Halo Wars was a RTS, this is a twin-stick shooter, and a darn good one at that. It feels like a steal for just $9.99. It's selection of missions are a touch on the short side, but the high replay value makes up for it.
Summary: Pros: + Halo + Low Price + 30 (short) levels + nice graphics and music + quick loading Cons: - No Co-op or Multiplayer - Frustrating mission objectives (babysitting or time based) - No Replay Value - No Zoom (too tiny) - HUD Filters (breaks immersion) Average game at best.
Summary: + 1 for adding to the Halo storyline, but honestly, this game is bad. The only redeeming feature is that the UI of the menus feels like you're using a dataslate. Otherwise this game is terrible. It really is only a cash grab with the micro sales, which themselves really anger gamers alone. Until companies realize micro sales push customers away, they can enjoy the negative reviews.
Summary: This game is nothing more than a poorly-made, micro-transaction cash machine, draped in Halo clothing. It is a terribly boring, repetitive, clunky shooter with terrible controls. I'd expect this kind of game from EA, but I'm embarrassed for the Halo franchise that they let this out the door.
Summary: average at best. looks and fEEls like mobile game (is ported). no rebindable keys, clunky to play, especially when driving vehicles using keyboard. Completed in 4-5 hours Missions last 2-6 minutes and very little replayability or variety, . Each mission begins with a loadout screen where you can select your loadout which consists of a primary weapon, secondary weapon, armour ability and average at best. looks and fEEls like mobile game (is ported).