Summary: Very challenging and original little strategy game. It might look simple on the outside but once you've played a few rounds you'll start seeing that it's quite strategic and that you'll have to think your moves out before doing them to be able to win.
Summary: Stellar game. The strategy is not as hard to grasp in this game as some reviewers make it out to be. I played the tutorial once, first level twice and had it figured out. It's actually really simple when you get it. It's a great strategy game that makes you really have to time when you attack vs when you prepare for battle. Timing is everything in this game. Expand too fast and you get cru shed. I love that the timer is at 1 minute.
Summary: For you people that love turn based games and having to do everything with the use of the mouse, this game is up your alley! However, I am one with very little patience, and using the mouse for everything is annoying. The worst part of the game is that it forces you into a strategy that you don't always want. It does have some nice dynamics, but overall, it's kinda boring.
Summary: Greed Corp takes an original premise and stretches it a bit thin. Weighing the risk of losing the ground beneath your feet to gain more resources is novel and the ability to mine your opposition to death is entertaining, but the game rules needed a few more variables to keep things interesting. The campaign is not helped by a lack of strategic options and a threadbare and nonsensical story , but there is still fun to be had in short sessions.
Summary: A simple turn based strategy game, this game got a bit to boring for me to handle. I usually enjoy a good strategy game but between the lack of units in the game, the old-timey music that played constantly, and the overall just boredom I experienced while trying to get the achievement for this game, I don't care to ever play it again. Yes there are many things in here that are different an d I can definitely see how people would like this game.
Summary: The design and story are the game's shining points, sadly, because I was hoping for a more involved strategy game. And don't take me lightly when I say it is basic, there is one attack unit type, one unit-carrier, and one builder. It claims lands one per turn which can build an armory for the one attacker type, or a resource gatherer. That's it.
Summary: I'm not sure how this game scored so high, with some really big problems in gameplay. The biggest of which is the timer, which you CANNOT turn off as an option, in either single or multiplayer mode. Another important problem is that certain important moves can be really screwed up by their default setting, such as carriers defaulting to carrying 1 guy instead of your whole crew.
Summary: even though I do not think this game is for everyone, I do enjoy this game very much. I have been playing through the campaign and think its very fun.(while it does not have a story....) Look at some game play videos, play it with a friend who has it or find a way to see if this game is worth it. I paid $5 and think it is worth the $10 price tag. If you like turn based strategies then you should give this one a chance.
Summary: An absolutely brilliant turn based strategy game. Very original as well. There are some great tactical elements to this game. Something I think is really good about this game is that you can search / join a queue to play on-line competitive and while it is doing this play the campaign. It will tell you when there are enough players and you can begin; when you do so it saves your campai gn game where it is. This is brilliant, no more waiting around for on-line matches.