Summary: I'll start with VERY REPETATIVE! It's a mind-numming game. All it's good for is someone who just likes to hold the controller & pretend you're actually playing a game. Once again you can do better.
Summary: Bought this as a gift for my nephew who LOVES medieval knights and that period type stuff. I searched around FOREVER at various game retailers trying to find a medieval knights game that would be appropriate for him. This was the only one I found that met my needs! THANK YOU HISTORY CHANNEL!!!
Closest thing to an actual strategy game I have played on a console
K.W. "voodoo guru", Amazon
1 December 2012
Summary: There are some definate anoyances with this game, but over all I have to say it is a good game. First the bad. The controls are terrible. Possibly the worst I have used. I could definately see how this would be far better on a computer, but it could have been done better on a console as well. Getting the troops to move where you want them to is tedious at best.
Summary: I have played all of the History Channel games, and I have to say they are awful. They look more like a college computer science project than a professionally made game. Everything about them is amateur looking.
Summary: I am a huge fan of the RTS genre. There have been few good strategy games released on the XBOX 360 (Halo Wars ex). This game is okay once you get the hang of it. The graphics are basic and the game play is real simple after about an hour of playing. The one annoying thing is the fact that you have to replay the same missions over and over again in order to obtain gold and update your troops/recruit new troops.
Budget Real-Time Strategy (and maybe learn a little from History)
S. H. Wells, Amazon
20 May 2011
Summary: This is by no stretch of the imagination a blockbuster title. But I think it may appeal to a niche of gamers who are looking for something a little different. Great Battles Medieval is basically a Real-Time Strategy (RTS) game. The core of gameplay involves your army on a map. You command a general and a variety of units (archers, peasants, men-at-arms, knights, etc). When you issue orders the battle is paused, and then unfolds in as your units manuever into position.