Summary: " Gray Matter " delights and frustrates in equal measure. With good puzzles, a great story, and an interesting premise, this could have been fantastic. However, with a fairly appalling conversion, poor controls, and some of the worst animation I have ever seen in the last ten years, there are some real lows too. For people looking to pick up an adventure game, there is not a lot of choice, especially on the 360.
Conclusion: Gray Matter is a game that is thoroughly entertaining from start to finish bar a few niggles, but well worth the time of anyone with even the slightest interest in the genre. It's not perfect, but it's certainly a step in the right direction and a few more of these point-and-click adventure titles would be more than welcome on the Xbox 360.
Excerpt: Misdirection, manipulation, and an inventory filled with objects are the tools of the stage magician, but they’re also the basics of the adventure-game genre. Why it’s taken so long for the two to be combined is anyone’s guess, but in Gray Matter , the fit is so natural that it seems like it’s the way adventure games always should have been.
Conclusion: Gray Matter plays the paranormal mystery of its plot with full, straight-faced conviction, and it works. This kind of made-for-TV melodrama needs nothing less. There are cliche pitfalls left and right (Dr. Styles wears a Phantom of the Opera -style mask to hide his scars, incidentally), but with its slow-burning plot and engaging main charcters, the game hits enough of the right emotional notes to pull it off.
Conclusion: To say Gray Matter will appeal to everybody is just plain daft. Of course it won't, which is why point-and-click adventures are a rarity these days, even on their native PC. The audience just isn't there and neither is the money. If you adore a good yarn, don't mind being stumped, can get past controls that really could have been much better and sit up straight when anyone mentions any of the games mentioned in this review then you will be in for a treat.
Excerpt: Younger readers may be unaware of this, but adventure games were hugely popular in olden times (aka the 1990s). And in those days of yore, the undisputed queen of point-and-click was Jane Jensen, celebrated author of the Gabriel Knight trilogy. So the fact that she has returned with a new tale of interactive intrigue is news indeed. Gray Matter has some pretty big boots to fill. Jensen's forte was, and still is, storytelling.
Summary: For adventure game fans it doesn’t get much bigger than Gray Matter, quite possibly the most anticipated release ever for the often deprived genre. Starting development in 2003 the project was known as ‘Project Jane-J’, slated for release in the fourth quarter of 2004. As the years passed the game managed to withstand heavy delays and even changing publishers and developers, refusing to give up against all odds.
Pros: Beautifully presented, Fantastic voice work and tracks, Compelling mysterious story
Cons: Lacking complexities in puzzle design, Character animations rather clunky, Ending doesn’t answer all questions
Summary: Gray Matter is a pretty traditional take on the genre, and isn’t going to attract anyone who doesn’t already feel the point and click love, but despite some rough edges it’s a cracking story that will appeal to those looking for a deep, literary narrative.