Reviews and Problems with Ghostbusters: The Video Game
Showing 1-10 of 33
The Walking Dead - EP1
16 May 2012
Conclusion: Knowing that my choices can have an effect not only in the immediate future, but in later episodes is especially promising. Right after the episode ended, there was a “next time on Walking Dead ” scene previewing the next episode. Some of the events you see there, especially the interactions with other characters, seem to be affected by choices you’ve made as that scene was slightly different after my second playthrough than after my first.
Pros: Great, engaging story, strong characterization, point-and-click style works well with controller
Cons: Some stiff animation, a few audio glitches, occasionally weak puzzles
Conclusion: Overall, it isn’t too difficult for me to recommend this title to anyone with an interest in The Walking Dead , zombies in general, or gameplay that strays away from current trends in the industry. The game handles well for the most part, has a story that seems like it’s headed in the right direction, and has created characters that I already care about after only a few hours, which are enough positives to outweigh the few negatives present.
Pros: Places the focus on story and character, extremely satisfying gore, sets up choices that should build nicely through the next episodes.
Cons: Occasional audio glitches, voice acting is hit or miss, animations can be stiff.
Summary: " Ghostbusters " is pretty hit-and-miss. In some parts it looks fantastic, and in others, pretty shoddy. In some parts, it’s really funny, and in other parts, it falls flat. The multiplayer can be pretty fun, but it’s pretty glitchy. The base gameplay is really fun, but the game is really, really short. If you can look past a multitude of flaws, what you’re left with is a really worthwhile game, especially for fans of the films.
Excerpt: During my childhood, four heroes made my imagination fly to the most unexpected places and live the most outrageous adventures. I still remember how I used to run with a school backpack with a small hose attached to it trying to emulate the brave (and inevitably funny) paranormal inspectors. Their names were Peter Venkman, Egon Spengler, Ray Stantz, and Winston Zeddemore.
Review: Ghostbusters: The Video Game (Microsoft Xbox 360)
5 November 2009
Summary: : Ghostbusters: The Video Game is a surprisingly solid licensed product that combines everything fans of the product love with some solid gameplay elements to make something that casual and dedicated fans of Ghostbusters will want to own, though it’s not without its flaws. The story is fun and funny, the visuals are solid and well done, the audio is exactly what you’d want from a Ghostbusters product, and the gameplay is easy to pick up and work with.
Conclusion: You can finish it with every item and ghost scanned in about 5 hours. It is still an OK rental or better borrow it from a friend for free. The multiplayer adds a bit to it, but it is the same thing you've been doing for five hours. Catching ghosts. Having some friends makes it a bit more fun, but it still gets old quick.
Excerpt: No other game can have had as much Hollywood involvement as Ghostbusters: The Video Game. From the film studio logos that appear while it's booting and the iconic Ghostbusters theme tune, to the script penned (at least in part) by Harold Ramis and Dan Aykroyd, and the major film stars reprising their roles as the classic characters, this is Ghostbusters as you remember it.
Excerpt: Editor’s note: Harrison is a new writer joining the team here at Talking About Games. Play nice, and give him a warm welcome! Ghostbusters fans both young and old alike have been waiting eagerly to strap on their proton packs and bust ghosts of different shapes and sizes with Egon, Ray, Peter, and Wintson. Developer [...