Reviews and Problems with Ghost Recon Advanced Warfighter
Showing 1-10 of 300
9 June 2015
Summary: It was one of the first next-gen game in terms of graphics and it was also a solid campaign, with classic gameplay for the Ghost Recon franchise, but I think that the fact it was ahead of its time technically hide some of its defaults and now in 2015 those defaults are a true problem to the global...
Summary: This game had quite a few interesting ideas and mechanics but for the most part they could do with a bit of polish for example the use of support units, this makes the game seem like you can and must take a tactical approach to levels, however the limited control means that more often than not your...
Summary: Tom Clancy games have a reputation for being both realistic and not overly easy. That holds true to Ghost Recon: Advanced Warfighter. This is not a game that allows players to simply charge in, guns blazing. That approach will most certainly get you killed.
Summary: Great addition to the Tom Clancy series. This is the best 360 game in my opinion to date. (2011) You love it or you hate it. Loved the multiplayer, Co-op and the Singleplayer was just amazing.
Summary: Now I knew this game way back when it launched in 2006, remembered how amazing the graphics looked, the awesome music, but the only thing that really held me back was the IGN review of "Dieing Alot" and that I didn't have an Xbox 360.
Summary: When this was first released, it was one of the best games ever made, but it's been put in perspective a few years later, which is what this review is based on. I had a lot of fun playing this game, but there were so many unforgiving points that made your replay sections over and over again.