Conclusion: Gatling Gears offers several hours of enjoyable carnage and it's doubly fun with a friend, but it settles into a routine early on and sticks to it. You wouldn't want to plow through the whole game in one sitting - it's long enough that most would find that difficult - but that doesn't excuse a lack...
Conclusion: It is a really good action game, and you would finally find something "seriously" to point to, then it would be difficulty, for even at the highest of the game's 3 levels of difficulty, it is fairly easy to implement - especially if you start on lowest level and have upgraded the Walker 100%, before...
Summary: places players in a steampunk-themed environment where the main goal is to destroy everything in sight as enemies pour towards you in waves. You’re given several different upgradable weapons to attack with, and will traverse the fields stomping on trees and discovering gold bars as you progress.
Vanguard Brings Polish And Depth To Twin Stick Shooters
13 May 2011
Conclusion: Concept: A twin-stick shooter in the vein of classics like Ikari Warriors
Graphics: Looks more like a fancy real-time strategy game, with an inviting steampunk cartoon style reminiscent of Advance Wars
Sound: The main theme sounds like John Williams’ Superman theme
Playability: Controls are tight...
Conclusion: Gatling Gears isn't without a few dents in its shell, however. The length of some levels can start to grate at times, and the number of things happening onscreen can be very distracting, particularly when there are all manner of attacks and explosions flying about.
Pros: Easy-to-learn controls, Satisfying destruction, Cleverly designed boss encounters.
Cons: Too much happening onscreen sometimes leads to cheap hits, Stages lack variety.
Summary: Twin-stick, top-down shooters on Xbox Live Arcade and the Indie Games service are a dime a dozen. Games like Geometry Wars have set the bar high, making it difficult for new games to stand out from the crowd.
Pros: Easy-to-learn controls, Satisfying destruction, Cleverly designed boss encounters
Cons: Too much happening onscreen sometimes leads to cheap hits, Stages lack variety