Reviews and Problems with G.I. JOE: The Rise of Cobra
Showing 1-9 of 9
Not too terrible.
RootBeerOfDoom , GameStop
14 November 2012
Summary: Before I begin my review I will say I am a die hard G.I. Joe fan, and this was the first Xbox game I ever played. The game is not as bad as many people make it out to be. The only real problem is the fact you cannot control the camera angles, other than this I would say it is comparable to Marvel's Ultimate Alliance. It is a short game, but even my 18 year old brother had fun as heavy duty. In short if you want a shoot and bash game with a good plot you will like it.
Summary: I will start out with the simple gameplay. Missions are quite easy, not much of a challenge (for me). It would be better for kid gamers as they don't really mind graphics as much, the friendly language used in the game, and the ability that a 2nd player can join at any time without a sign-in of a gamertag needed. The game is in 3rd person, like Army of Two and Gears of War. The camera angles can be somewhat annoying at times.
Summary: My friend and I rented this game thinking it was going to be another crappy movie based game. We were pleasantly surprised how much fun this arcade style game is. One of the few good movie based games out there. This game has tons of achievements, unlockable movies, unlockable characters, etc. You can drive vintage G.I. Joe vehicles. You can even use the Unlockable Cobra characters in the campaign.
Excerpt: This is actually quite a good little addictive game, I thought ti was about the film but when I got it, its more like the toys...which I found still good. You can have 2 player and thats on the same screen, which is ok, except when ur 7 yr old son wont go the way u want..lol There are lots of characters with differant weapons, but what i like most is when u have the little movie clips inbetween each level etc...
Excerpt: Fun shooter that offers a reasonable challenge on the hardest difficulty but is a breeze on casual. Worth a rent for an easy-going day or so of gameplay, but lacking the depth to escalate it beyond that.